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2D animator
- Age:
- 33 years
- City of residence:
- Dnipro
- Ready to work:
- Dnipro, Remote
Contact information
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Stupak Vladislav
2D Animator / Technical Designer
Phone: [open contact info ](look above in the "contact info" section)
E-mail: [open contact info ](look above in the "contact info" section)
Location: Ukraine
Professional Profile
2D Animator and Technical Designer with several years of in-house experience at game studios
(Match-3, Slots, Casino) and ongoing freelance animation work. Specialized in character, UI,
and in-game content animation, particle effects, and art optimization for production pipelines.
Strong technical edge: JSON/atlas export pipelines, asset integration, and fluent communication
with developers.
Professional Experience
Freelance — 2D Animator, Spine (part-time, 2023 - present)
● Character, UI, and map animations for game and commercial projects
● Spine 2D rigging and animation, export to JSON/atlas for engine integration
● Working with meshes and skins
● Art optimization and preparation
Digi Code — Technical Designer / 2D Animator (2019 - 2020)
Project: PokerStars
● Animation of characters, UI, and in-game content
● Particle effects creation and tuning
● Animation and art optimization for performance
● Art adaptation and preparation for animation pipeline
Playtika — Technical Designer / 2D Animator (2017 - 2018)
Genre: Slots | Platform: Facebook
● Full-cycle animation of game content: characters, UI, maps, symbols, win celebrations
● Particle systems and visual effects
● Optimization of animations and art assets
● Collaboration with artists and developers on asset integration
Renatus — Technical Designer / 2D Animator (2015 - 2017)
Genre: Match-3 | Platforms: iOS, Android, Facebook
● Character, UI, and map animation for live commercial projects
● Particle effects, animation in Adobe Flash
● Art adjustment and preparation for animation
● Animation and asset optimization for mobile performance
Skills
Animation & Art:
● Spine 2D (rigging, mesh deformation, skins, animation)
● Adobe Photoshop
● Adobe After Effects (for simple effects)
● Adobe Premiere Pro
● Adobe Flash / Animate
● Particles
Technical:
● Export pipelines: JSON, texture atlases, sprite sheets
● Animation and art optimization for mobile
● Asset integration with developers
● Git, Jira
Education
Dnipro State Technical University of Railway Transport
Specialist Degree, Software Engineer, 2015
Languages
English — Intermediate | Ukrainian — Native | Russian — Native | Polish — B1
2D Animator / Technical Designer
Phone: [
E-mail: [
Location: Ukraine
Professional Profile
2D Animator and Technical Designer with several years of in-house experience at game studios
(Match-3, Slots, Casino) and ongoing freelance animation work. Specialized in character, UI,
and in-game content animation, particle effects, and art optimization for production pipelines.
Strong technical edge: JSON/atlas export pipelines, asset integration, and fluent communication
with developers.
Professional Experience
Freelance — 2D Animator, Spine (part-time, 2023 - present)
● Character, UI, and map animations for game and commercial projects
● Spine 2D rigging and animation, export to JSON/atlas for engine integration
● Working with meshes and skins
● Art optimization and preparation
Digi Code — Technical Designer / 2D Animator (2019 - 2020)
Project: PokerStars
● Animation of characters, UI, and in-game content
● Particle effects creation and tuning
● Animation and art optimization for performance
● Art adaptation and preparation for animation pipeline
Playtika — Technical Designer / 2D Animator (2017 - 2018)
Genre: Slots | Platform: Facebook
● Full-cycle animation of game content: characters, UI, maps, symbols, win celebrations
● Particle systems and visual effects
● Optimization of animations and art assets
● Collaboration with artists and developers on asset integration
Renatus — Technical Designer / 2D Animator (2015 - 2017)
Genre: Match-3 | Platforms: iOS, Android, Facebook
● Character, UI, and map animation for live commercial projects
● Particle effects, animation in Adobe Flash
● Art adjustment and preparation for animation
● Animation and asset optimization for mobile performance
Skills
Animation & Art:
● Spine 2D (rigging, mesh deformation, skins, animation)
● Adobe Photoshop
● Adobe After Effects (for simple effects)
● Adobe Premiere Pro
● Adobe Flash / Animate
● Particles
Technical:
● Export pipelines: JSON, texture atlases, sprite sheets
● Animation and art optimization for mobile
● Asset integration with developers
● Git, Jira
Education
Dnipro State Technical University of Railway Transport
Specialist Degree, Software Engineer, 2015
Languages
English — Intermediate | Ukrainian — Native | Russian — Native | Polish — B1
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