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QA-інженер

Age:
24 years
City of residence:
Zhovti Vody
Ready to work:
Remote

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Work experience Vladislav Altukhov
QA Engineer / Gameplay Tester QA Engineer
ARVI VR, Jan 2023 – Apr 2026
QA Engineer with 3+ years of hands-on testing experience on VR
Manual testing and network validation on VR
multiplayer titles. Specialized in manual gameplay testing, network
multiplayer titles built on a server-authoritative
validation, and bug reproduction in complex distributed systems.
architecture. Focused on gameplay, physics,
Comfortable working closely with developers to reproduce,
and networked systems.
prioritize, and verify fixes.

Testing focus
Location
Gameplay & mechanics testing of own and Ukraine
teammates' features to catch regressions and
edge cases before release. Email
[open contact info](look above in the "contact info" section)
Network validation on multiplayer systems —
server-client state sync, consistency under Telegram
adverse network conditions, failover behavior. @Gwendirion
Debugging and reproduction of complex LinkedIn
issues in gameplay logic, physics, and [open contact info](look above in the "contact info" section)
networked mechanics.
• Performed manual testing on VR multiplayer titles in a server-
Skills authoritative architecture, covering gameplay, physics, and platform
stability.
Testing & QA
• Tested own features and teammates' features to catch regressions,
Manual testing, gameplay testing, network
edge cases, and integration issues before they reached production.
testing, debugging, bug reproduction, test
documentation • Ran network validation on multiplayer systems, verifying server-
Tools & Practices client sync and state consistency under adverse network
conditions.
Jira, Git, VR platforms, multiplayer systems,
Agile • Debugged and reproduced complex issues in gameplay, physics,
and networked mechanics, documenting clear repro steps for
Technical background
developers.
C#, Unity, VR development, networking, unit
testing (Java) • Logged and prioritized issues in Jira with severity and impact
assessments so blockers were addressed first.
Education
• Regularly identified significant bugs that would have caused
Master's in Computer Science desyncs or gameplay-breaking failures in production.
Donbas State Engineering Academy, 2023 –
2025 • Collaborated closely with gameplay and network programmers to
validate fixes and confirm resolution.
Bachelor's in Computer Science
Donbas State Engineering Academy, 2019 –
2023

Languages
Ukrainian — Native
Russian — Native
English — B1

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