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Mykhailo
3D-художник
- Considering positions:
- 3D-художник, художник
- City of residence:
- Ternopil
- Ready to work:
- Remote
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MYKHAILO HRYVAS
3D Artist | Character Artist | Props & Environment
CONTACT SOFTWARE
[open contact info ](look above in the "contact info" section) Blender
Unity
Substance 3D Painter
Telegram
Ternopil, Ukraine
SUMMARY EXPERIENCE
3D Artist / 3D Modeler focused on
Personal Projects
3D Artist 2025 – Present
creating characters, armor,
clothing, weapons and props. I Working on personal 3D projects and developing a
enjoy working on detailed 3D professional portfolio.
assets and exploring different Primarily focused on fantasy and medieval-themed
styles and subjects depending on characters, armor, clothing, weapons, and props.
the project. My workflow includes Creating 3D assets from modeling and UV mapping to
modeling, UV mapping, texturing
texturing and final presentation.
and preparing assets for real-time
Exploring different styles and approaches to improve
applications.
artistic and technical skills.
I work with Blender, Unity and
Substance 3D Painter. I am always Open to working on different themes, styles, and creative
looking to improve my skills and challenges depending on project requirements.
take on new creative challenges.
SKILLS EDUCATION & TRAINING
3D Modeler
3D Modeling
Visual 360 Studio
Character Modeling InGame 3D Modelling School
Armor & Clothing Certified 3D Artist
2025-2026
Props & Weapons
Hard Surface Modeling
LANGUAGES
UV Mapping
Texturing Ukrainian — Native
Sculpting English — Basic
3D Artist | Character Artist | Props & Environment
CONTACT SOFTWARE
[
Unity
Substance 3D Painter
Telegram
Ternopil, Ukraine
SUMMARY EXPERIENCE
3D Artist / 3D Modeler focused on
Personal Projects
3D Artist 2025 – Present
creating characters, armor,
clothing, weapons and props. I Working on personal 3D projects and developing a
enjoy working on detailed 3D professional portfolio.
assets and exploring different Primarily focused on fantasy and medieval-themed
styles and subjects depending on characters, armor, clothing, weapons, and props.
the project. My workflow includes Creating 3D assets from modeling and UV mapping to
modeling, UV mapping, texturing
texturing and final presentation.
and preparing assets for real-time
Exploring different styles and approaches to improve
applications.
artistic and technical skills.
I work with Blender, Unity and
Substance 3D Painter. I am always Open to working on different themes, styles, and creative
looking to improve my skills and challenges depending on project requirements.
take on new creative challenges.
SKILLS EDUCATION & TRAINING
3D Modeler
3D Modeling
Visual 360 Studio
Character Modeling InGame 3D Modelling School
Armor & Clothing Certified 3D Artist
2025-2026
Props & Weapons
Hard Surface Modeling
LANGUAGES
UV Mapping
Texturing Ukrainian — Native
Sculpting English — Basic
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