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Vitaliia
UX-дизайнер
- Considering positions:
- UX-дизайнер, UI-дизайнер
- Age:
- 24 years
- City of residence:
- Other countries
- Ready to work:
- Other countries, Remote
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Vitaliia Bosovych
UX/UI Designer
Phone: [open contact info ](look above in the "contact info" section) | Email: [open contact info ](look above in the "contact info" section) | Telegram: t.me/vital1ia
LinkedIn: [open contact info ](look above in the "contact info" section) | Location: Iași, Romania · Open to remote
SUMMARY
UX/UI Designer focused on web apps, SaaS dashboards and iOS mobile apps. I run the full design process in
Figma: user interviews, competitive analysis and personas, information architecture, user flows, wireframes,
prototypes and high-fidelity UI. I single-handedly built a design system from scratch: 162 design tokens
(primitive and semantic layers for color, spacing and typography) and 98 components with 190+ variants,
used across 250+ screens in two languages. I also design paywalls and subscription flows and prepare clean
developer handoff. I design with AI, from research to working prototypes, and build front-end prototypes in
HTML/CSS with Claude Code. As the sole designer, I shipped an iOS app to the App Store.
EXPERIENCE
Co-founder & Product Designer · DVSY Hub
Sep 2026 – Present · Remote
LifeOS: a SaaS web app that stores personal documents, answers questions about them with AI and reminds
users about deadlines and recurring payments. One of four co-founders, responsible for product design.
Analyzed 10+ direct and indirect competitors to find gaps in document and subscription management
Recruited 5 potential users via Threads, wrote the interview script and ran user interviews, then turned
the findings into 3 user personas
Built the information architecture: sitemap and 8 user flows, then mapped the MVP scope: 29 screens,
~20 modals and 10 toasts
Designing desktop MVP wireframes and validating technical feasibility with the team
UX/UI Designer · Marketium
Oct 2025 – Present · Remote, Freelance
Alias Marketium: an iOS mobile word game for marketing and creative teams. Live on the App Store since
May 2026: 386 downloads, rated 5.0★ (UA). Case study on Behance
Led end-to-end design of an iOS app as the sole designer: UX research, user flows, wireframes,
interactive prototype and hi-fi UI, covering 20+ core screens and 250+ frames in two languages (EN /
UA)
Built the app's design system from scratch: 162 design tokens in a two-tier structure (primitives →
semantic aliases), 98 components with 190+ variants, 15 text styles and 54 color styles, with usage notes
for every component to support developer handoff
Designed the monetization flow: paywalls for 14 premium word sets and an All-in-One subscription, 84
paywall frames across states and languages
Iterated on the design based on prototype feedback from target users (marketers)
Re-engaged by the client after launch to design new game modes, pricing options and a visual refresh
UI Designer · Virelix
Apr 2025 – Sep 2025 · Part-time, Freelance
Web and mobile carpooling app for the German market. Two-person design team with the lead designer.
Built UI kit components with variants for every interactive state (default, hover, pressed, disabled, error)
for web and mobile
Assembled screens from the design system and designed edge-case states: empty, loading, error
PROJECTS
AsSa — HR Management Dashboard · Concept project
2026 · Case study · Live prototype
SaaS web dashboard for recruiters: candidate management, job openings, hiring analytics and an interview
calendar.
Designed the landing page, dashboards and a design system in a dark UI; published as a UX/UI case
study on Behance
Turned the design into a working front-end prototype with HTML/CSS and AI-assisted coding
(Claude Code)
HARD SKILLS
UX Research & Strategy: user interviews, competitive analysis (direct and indirect competitors), target
audience analysis, user personas, prototype feedback, MVP scoping
UX Design & Architecture: information architecture, sitemaps, user flows, wireframing, screen inventory,
edge cases and empty / loading / error states
UI Design & Prototyping: high-fidelity UI, typography, color, interactive prototyping, design systems and UI
kits, design tokens (Figma Variables), components, variants and component properties, auto layout,
localization (EN / UA)
Product Design: SaaS web apps and dashboards, iOS mobile app design, landing page design, paywall and
subscription design, freemium monetization
Front-end & Handoff: HTML, CSS, AI-assisted prototyping, developer handoff, specs and annotations
TOOLS
Design software: Figma (Auto Layout, Components, Variants, Prototyping, Motion), FigJam
Collaboration & development: GitHub, Notion, Jira
AI tools: Claude Code, ChatGPT, Nano Banana
LANGUAGES
Ukrainian: Native
English: Pre-Intermediate (A2+), actively improving with a tutor
SOFT SKILLS
Ownership and self-organization, clear communication with clients and developers, attention to detail,
openness to feedback, fast learning
EDUCATION
Uxcel Pulse Assessment · Uxcel
2026
Product design skills assessment: scored in the top 1% of 500,000+ professionals.
UX/UI Design — self-paced program
2024 – Present
Structured curriculum based on a UX/UI Designer roadmap: typography, color theory, visual hierarchy, 8-pt
grid, design systems, UX research, CJM and JTBD, product analytics. Applied in client projects and published
case studies.
Master's degree in Pharmacy · Ivano-Frankivsk National Medical University
2019 – 2024
UX/UI Designer
Phone: [
LinkedIn: [
SUMMARY
UX/UI Designer focused on web apps, SaaS dashboards and iOS mobile apps. I run the full design process in
Figma: user interviews, competitive analysis and personas, information architecture, user flows, wireframes,
prototypes and high-fidelity UI. I single-handedly built a design system from scratch: 162 design tokens
(primitive and semantic layers for color, spacing and typography) and 98 components with 190+ variants,
used across 250+ screens in two languages. I also design paywalls and subscription flows and prepare clean
developer handoff. I design with AI, from research to working prototypes, and build front-end prototypes in
HTML/CSS with Claude Code. As the sole designer, I shipped an iOS app to the App Store.
EXPERIENCE
Co-founder & Product Designer · DVSY Hub
Sep 2026 – Present · Remote
LifeOS: a SaaS web app that stores personal documents, answers questions about them with AI and reminds
users about deadlines and recurring payments. One of four co-founders, responsible for product design.
Analyzed 10+ direct and indirect competitors to find gaps in document and subscription management
Recruited 5 potential users via Threads, wrote the interview script and ran user interviews, then turned
the findings into 3 user personas
Built the information architecture: sitemap and 8 user flows, then mapped the MVP scope: 29 screens,
~20 modals and 10 toasts
Designing desktop MVP wireframes and validating technical feasibility with the team
UX/UI Designer · Marketium
Oct 2025 – Present · Remote, Freelance
Alias Marketium: an iOS mobile word game for marketing and creative teams. Live on the App Store since
May 2026: 386 downloads, rated 5.0★ (UA). Case study on Behance
Led end-to-end design of an iOS app as the sole designer: UX research, user flows, wireframes,
interactive prototype and hi-fi UI, covering 20+ core screens and 250+ frames in two languages (EN /
UA)
Built the app's design system from scratch: 162 design tokens in a two-tier structure (primitives →
semantic aliases), 98 components with 190+ variants, 15 text styles and 54 color styles, with usage notes
for every component to support developer handoff
Designed the monetization flow: paywalls for 14 premium word sets and an All-in-One subscription, 84
paywall frames across states and languages
Iterated on the design based on prototype feedback from target users (marketers)
Re-engaged by the client after launch to design new game modes, pricing options and a visual refresh
UI Designer · Virelix
Apr 2025 – Sep 2025 · Part-time, Freelance
Web and mobile carpooling app for the German market. Two-person design team with the lead designer.
Built UI kit components with variants for every interactive state (default, hover, pressed, disabled, error)
for web and mobile
Assembled screens from the design system and designed edge-case states: empty, loading, error
PROJECTS
AsSa — HR Management Dashboard · Concept project
2026 · Case study · Live prototype
SaaS web dashboard for recruiters: candidate management, job openings, hiring analytics and an interview
calendar.
Designed the landing page, dashboards and a design system in a dark UI; published as a UX/UI case
study on Behance
Turned the design into a working front-end prototype with HTML/CSS and AI-assisted coding
(Claude Code)
HARD SKILLS
UX Research & Strategy: user interviews, competitive analysis (direct and indirect competitors), target
audience analysis, user personas, prototype feedback, MVP scoping
UX Design & Architecture: information architecture, sitemaps, user flows, wireframing, screen inventory,
edge cases and empty / loading / error states
UI Design & Prototyping: high-fidelity UI, typography, color, interactive prototyping, design systems and UI
kits, design tokens (Figma Variables), components, variants and component properties, auto layout,
localization (EN / UA)
Product Design: SaaS web apps and dashboards, iOS mobile app design, landing page design, paywall and
subscription design, freemium monetization
Front-end & Handoff: HTML, CSS, AI-assisted prototyping, developer handoff, specs and annotations
TOOLS
Design software: Figma (Auto Layout, Components, Variants, Prototyping, Motion), FigJam
Collaboration & development: GitHub, Notion, Jira
AI tools: Claude Code, ChatGPT, Nano Banana
LANGUAGES
Ukrainian: Native
English: Pre-Intermediate (A2+), actively improving with a tutor
SOFT SKILLS
Ownership and self-organization, clear communication with clients and developers, attention to detail,
openness to feedback, fast learning
EDUCATION
Uxcel Pulse Assessment · Uxcel
2026
Product design skills assessment: scored in the top 1% of 500,000+ professionals.
UX/UI Design — self-paced program
2024 – Present
Structured curriculum based on a UX/UI Designer roadmap: typography, color theory, visual hierarchy, 8-pt
grid, design systems, UX research, CJM and JTBD, product analytics. Applied in client projects and published
case studies.
Master's degree in Pharmacy · Ivano-Frankivsk National Medical University
2019 – 2024
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