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Project-менеджер
- Considering positions:
- Project-менеджер, 3D artist
- Age:
- 21 years
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
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OLHA RUDENKO
PROJECT MANAGER
3D VIZ & CREATIVE PRODUCTION
GAME DEVELOPMENT
ABOUT MYSELF
Project Manager with a background in 3D visualization and
MY CONTACT hands-on experience in CGI production. I coordinate artists,
timelines, client feedback, and revisions, while also
understanding the production side of the work through my
Phone experience in 3D and game art.
[open contact info ](look above in the "contact info" section)
Email EXPERIENCE
[open contact info ](look above in the "contact info" section)
Project Manager | Visarteam
IInternational CGI & Architectural Visualization Studio · Remote
Aug 2025 — Present
EXPERTISE Coordinate projects from brief to final delivery.
Plan tasks, schedules, priorities, reviews, and revisions with 3D
Project Management
artists.
CGI Production Communicate with international clients in English and
3D & Game Art manage feedback, changes, and deadlines.
Support internal workflows, CRM processes, and creative and
Creative Production marketing projects.
Web & Visual Design Create website and marketing visuals, social media content,
and video edits; coordinate external contractors.
Social Media &
Motion 3D ARTIST | FEAR OF FAITH
Game Development · Project-based
July 2025 — Present
Create and refine 3D assets based on the game’s art
direction and technical requirements.
Work with modeling, sculpting, UVs, materials, and texturing,
and prepare assets through feedback and iteration.
3D Visualizer | ArchiCGI
Oct 2024 — Jun 2025 Kyiv • Architectural Visualization
Produced architectural visualizations using modeling, materials,
lighting, and rendering.
Refined scenes based on references, technical requirements,
and feedback.
FEATURED CASE | PROJECT MANAGMENT
Scope: 8 interior visualizations · Budget: $11,000
The project started with too few artists for the amount of work
and a very tight deadline.
I coordinated the team, client feedback, priorities, revisions, and
quality across all eight views. When the team was overloaded, I
also helped with 3D modeling and Photoshop post-production.
CORE SKILLS
Project Management:
Planning · Prioritization · Scope & Change Management · Crisis
Management · Client Communication · Quality Control
3D Production:
3D Modeling · Sculpting · UV Mapping · Texturing · Rendering · 3D
Viz / Game Art Pipeline
Marketing:
Content Planning · Reels & Stories · Scriptwriting · Creative Briefs
SOFTWARE & TOOLS
Management:
Notion · Slack · Figma · CRM Platforms · Metricool · ChatGPT ·
Claude
3D / Game Art:
Blender · 3ds Max · Corona Renderer · V-Ray · ZBrush · Substance
3D Painter · Marmoset Toolbag · Marvelous Designer · RizomUV ·
Unreal Engine · Photoshop
LANGUAGES
Ukrainian — Native
English — B2 / Upper-Intermediate
PROJECT MANAGER
3D VIZ & CREATIVE PRODUCTION
GAME DEVELOPMENT
ABOUT MYSELF
Project Manager with a background in 3D visualization and
MY CONTACT hands-on experience in CGI production. I coordinate artists,
timelines, client feedback, and revisions, while also
understanding the production side of the work through my
Phone experience in 3D and game art.
[
Email EXPERIENCE
[
Project Manager | Visarteam
IInternational CGI & Architectural Visualization Studio · Remote
Aug 2025 — Present
EXPERTISE Coordinate projects from brief to final delivery.
Plan tasks, schedules, priorities, reviews, and revisions with 3D
Project Management
artists.
CGI Production Communicate with international clients in English and
3D & Game Art manage feedback, changes, and deadlines.
Support internal workflows, CRM processes, and creative and
Creative Production marketing projects.
Web & Visual Design Create website and marketing visuals, social media content,
and video edits; coordinate external contractors.
Social Media &
Motion 3D ARTIST | FEAR OF FAITH
Game Development · Project-based
July 2025 — Present
Create and refine 3D assets based on the game’s art
direction and technical requirements.
Work with modeling, sculpting, UVs, materials, and texturing,
and prepare assets through feedback and iteration.
3D Visualizer | ArchiCGI
Oct 2024 — Jun 2025 Kyiv • Architectural Visualization
Produced architectural visualizations using modeling, materials,
lighting, and rendering.
Refined scenes based on references, technical requirements,
and feedback.
FEATURED CASE | PROJECT MANAGMENT
Scope: 8 interior visualizations · Budget: $11,000
The project started with too few artists for the amount of work
and a very tight deadline.
I coordinated the team, client feedback, priorities, revisions, and
quality across all eight views. When the team was overloaded, I
also helped with 3D modeling and Photoshop post-production.
CORE SKILLS
Project Management:
Planning · Prioritization · Scope & Change Management · Crisis
Management · Client Communication · Quality Control
3D Production:
3D Modeling · Sculpting · UV Mapping · Texturing · Rendering · 3D
Viz / Game Art Pipeline
Marketing:
Content Planning · Reels & Stories · Scriptwriting · Creative Briefs
SOFTWARE & TOOLS
Management:
Notion · Slack · Figma · CRM Platforms · Metricool · ChatGPT ·
Claude
3D / Game Art:
Blender · 3ds Max · Corona Renderer · V-Ray · ZBrush · Substance
3D Painter · Marmoset Toolbag · Marvelous Designer · RizomUV ·
Unreal Engine · Photoshop
LANGUAGES
Ukrainian — Native
English — B2 / Upper-Intermediate
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