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2D spine animator
- City of residence:
- Odesa
- Ready to work:
- Odesa, Remote
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Evgeny Potapov
2d Spine animator
[open contact info ](look above in the "contact info" section) https://www.behance.net/eugeniypotapov
[open contact info ](look above in the "contact info" section) Odesa, Ukraine
I am a 2D Animator specializing in Spine and BoneGyre, with
PROFILE
1.2 year experience in slot game animation.
Portfolio: https://youtu.be/JJPKHKD4Pg0
EXPERIENCE 2025-2026 2D SPINE ANIMATOR | SLOT GAMES
freelance/ 2025–Present
remote Worked with international clients through Upwork and
Telegram on 2D animations for online slot games.
Currently collaborating with indie game studio Caramel
Games.
Created character animations, slot symbols, UI elements,
Big Win pop-ups, and animated backgrounds.
Developed VFX and particle effects using Spine 2D and
BoneGyre.
Focused on animation optimization and efficient
integration into game engines.
Caramel Games on Stake: View Games
STUDIED
2018 SEVASTOPOL NATIONAL TECHNICAL
UNIVERSITY
Bachelor of 2014-2018
Information Bachelor’s Degree in Information Technology
Technology
2024 ARTCRAFT.NET.UA
2d Spine course training in basic spine skills
rigging
character movement (running, idle, attack, walking)
effects of smoke, lightning, fire and explosion
SKILLS 2D Animation: Characters, slot symbols, UI, Big Win pop-ups, backgrounds.
Spine 2D: Rigging, IK, meshes, weights, skins, constraints.
VFX: Particles, glows, trails, BoneGyre.
Optimization: Texture atlases, assets for game engines.
Software: Spine 4.2, After Effects, Photoshop, Illustrator, BoneGyre.
2d Spine animator
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I am a 2D Animator specializing in Spine and BoneGyre, with
PROFILE
1.2 year experience in slot game animation.
Portfolio: https://youtu.be/JJPKHKD4Pg0
EXPERIENCE 2025-2026 2D SPINE ANIMATOR | SLOT GAMES
freelance/ 2025–Present
remote Worked with international clients through Upwork and
Telegram on 2D animations for online slot games.
Currently collaborating with indie game studio Caramel
Games.
Created character animations, slot symbols, UI elements,
Big Win pop-ups, and animated backgrounds.
Developed VFX and particle effects using Spine 2D and
BoneGyre.
Focused on animation optimization and efficient
integration into game engines.
Caramel Games on Stake: View Games
STUDIED
2018 SEVASTOPOL NATIONAL TECHNICAL
UNIVERSITY
Bachelor of 2014-2018
Information Bachelor’s Degree in Information Technology
Technology
2024 ARTCRAFT.NET.UA
2d Spine course training in basic spine skills
rigging
character movement (running, idle, attack, walking)
effects of smoke, lightning, fire and explosion
SKILLS 2D Animation: Characters, slot symbols, UI, Big Win pop-ups, backgrounds.
Spine 2D: Rigging, IK, meshes, weights, skins, constraints.
VFX: Particles, glows, trails, BoneGyre.
Optimization: Texture atlases, assets for game engines.
Software: Spine 4.2, After Effects, Photoshop, Illustrator, BoneGyre.
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