Resume from October 19, 2015 PRO

Роман

C#/C++/Unity 3D Developer

Employment:
Full-time, part-time.
Age:
32 years
City of residence:
Lviv
Ready to work:
Lviv, Remote

Contact information

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Work experience

Unity 3D C# Developer

from 09.2014 to 09.2015 (1 year)
Shadow Masters, Львів (IT)

-Prototyping and coding gameplay features.
-Coding 2D and 3D game UI and logic.
-Taking part in the design process of the gameplay.

Education

Національний Університет "Львівська Політехніка"

Комп'ютерні Системи та Мережі, Львів
Higher, from 2012 to 2013 (1 year 3 months)

Магістр

Національний Університет "Львівська Політехніка"

Комп'ютерна Інженерія, Львів
Higher, from 2008 to 2012 (3 years 9 months)

Бакалавр

Knowledge and skills

C# C++ HTML Unity SQL Git Java Windows Linux MS SQL Server .NET Framework WPF Qt LINQ XML PC User Operating systems Multithreading IDE MFC Android JSON BASIC API Educability iOS Symbian OS

Language proficiencies

  • Ukrainian — fluent
  • English — average
  • German — beginner

Additional information

Commercial:
Bug Jam Adventure:
IOS: https://itunes.apple.com/au/app/bug-jam-adventure/id980000595
Android:https://play.google.com/store/apps/details?id=com.shadowmastersgames.crittersaga
Unity 3D C#, NGUI - User interface and game logic

Garbage Hero: http://www.shadowmastersgames.com/games/garbage-hero/
Unity 3D C#, NGUI - System logic and interface
Other 2D/3D games: (unreleased yet)
Unity 3D C#, NGUI - System logic and interface


Non-commercial:
Autonomous Intelligent Network Control Computer System:
C++/CLI (Windows Form) – System logic and user interface
Ticket Ordering System:
C# .Net (Windows Form) – Application logic and user interface
Dictionary Application:
C# .Net (Windows Form) – Application logic and user interface
Network Nodes Monitoring System ( protocol SMNP based ):
C# .Net (Windows Form) – System logic and user interface
Process Manager:
C++ (MFC) - Application logic and user interface
Lab works:
C++ (Console) – realization of stack, queue, linked list,
different sort and generic algorithms.

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