Konstantin
3D artist, 20 000 UAH
- Employment type:
- full-time, part-time
- Age:
- 36 years
- City of residence:
- Lviv
- Ready to work:
- Kharkiv, Kyiv, Lviv, Remote
Contact information
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Work experience
3D Artist
from 02.2025 to now
(1 year 7 months)
Half priced punk spiders, Дистанційно (IT)
Creating game-ready hard-surface assets based on concept references and additional research
Taking full ownership of asset quality from initial blockout to final in-engine implementation
Collaborating with Art Leads and Level Designers to validate scale, proportions, and visual consistency
Utilizing non-destructive workflows to support efficient iteration and fast revision cycles
3D Artist
from 07.2024 to 10.2024
(4 months)
Arvi, Київ (IT)
Involved in the full preparation of 3D models for implementation in Unity,
with a focus on optimization and material setup for VR applications.
Key Responsibilities:
• Created and optimized 3D game models, ensuring proper material
setup and pivot placement.
• Developed LODs and colliders, and packed models into LOD groups
for Unity.
• Worked with URP and combined textures, ensuring models were
optimized for real-time applications.
• Prepared prefabs for Unity integration, including creating variants as
needed.
3D Artist
from 08.2022 to 03.2023
(8 months)
Walla-Walla, Львов (Дизайн)
Contributed to the full cycle of 3D asset creation for an NFT game.
Key Responsibilities:
• Collaborated closely with the art director and product owner to
deliver high-quality assets.
• Proposed and implemented creative ideas, refining them based on
feedback from the art director.
3D Artist
from 02.2017 to 09.2022
(5 years 8 months)
SM Games & Apps, Харків (IT)
Created 3D models (weapons, props) and designed levels for mobile titles (4x4 Offroad, Derby-style)
Performed UV unwrapping, texturing, and retopology optimized for the Unity engine
Set up lighting, materials, and simple animations within the game environment
Education
Харьковский Автомобильно Дорожный Техникум
Строительство,ремонт и обслуживание автомобильных дорог, Харьков
Specialized secondary, from 2005 to 2009 (4 years)
Additional education and certificates
3D Maya
2015,1 год,удаленно
Knowledge and skills
- ZBrush
- Adobe Substance 3D Painter
- Autodesk Maya
- Texturing
- Marmoset Toolbag
- Unity
- Rendering
- UV mapping
- Modeling
- Sculpting
- Marmoset
- Retopology
- Baking
- High Poly
- Low-poly modeling
- Hi-poly modeling
- Blender
Language proficiencies
English — above average
Additional information
I'm a professional 3D artist,working in gamedev with a lot of comercial experience.I`ve started from self-education and practicing with easy to create models.Have experience working on mobile and some PC games.I know and use the full cycle of model development both from references and using my own ideas.My main profile is hard-surface modelling and I specialize on weapons and props.Also I can work in semi-realism.
I always interested in personal and professional growth.My goal is to solve the problem using different methods and techniques.
My portfolio - https://www.artstation.com/satinx
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