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Дмитро

3D Artist

Employment type:
full-time
Age:
37 years
City of residence:
Vinnytsia
Ready to work:
Remote, Vinnytsia

Contact information

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Work experience

Senior 3D Artist

from 05.2022 to now (3 years 3 months)
Dappcraft, Вінниця (IT)

•Creating stylized Characters
•Create skins, costumes and wearable objects for characters.
•Creation of stylized locations, props and assets.
•Full production cycle of 3D environment models, tiles, trims, modular structures.
•Collaboration with 2d artists, Game designer, Product owner, Development department.

Team-lead 3d Environment Artist

from 05.2021 to 02.2022 (9 months)
Dedey Digital, Вінниця (IT)

•Managing a small team of 3D artists.
•Feedback, mentoring.
•Preparation of technical documentation for the team
•Setup the pipeline of 3D environment models.
•Realtime rendering optimization, profiling, frame debugging
•Design of game locations in Unity
•Full production cycle of 3D environment models, tiles, trims, modular structures.
•Collaboration with 2d artists, Game designer, Product owner, Development department.

3D Artist/Level Designer

from 05.2020 to 04.2021 (11 months)
ENIXAN Entertainment, Київ (IT)

•Design of game locations in Unity.
•Сontrol quality of 3D objects (technical part).
•Realtime rendering optimization. The batching control draw call.
•Full production cycle of 3D environment models, tiles, trims, modular structures.
•Creation of text and video guides for 3D artists.
•Collaboration with 2d art lead, Game designer, Product owner, Development department

3D Artist/Level Designer

from 03.2020 to 05.2020 (2 months)
VR Inn, Дніпро (IT)

•Design of game locations in Unity.
•Setup the pipeline of 3D environment models.
•Setup of materials and lighting of game locations
•Full production cycle of 3D environment models, tiles, trims, modular structures.
•Collaboration with Development department.

3d artist

from 08.2018 to 11.2019 (1 year 3 months)
7-th Space, Вінниця (IT)

•Design of game locations and business presentations in Unity.
•Setup the pipeline of 3D environment models.
•Setup of materials and lighting of game locations
•Creation and setup LOD
•Full production cycle of 3D environment models, tiles, trims, modular structures.
•Collaboration with Development department.

3D Artist

from 10.2016 to 08.2018 (1 year 10 months)
PSV Studio, Чернівці (IT)

•Full production cycle of 3D models of characters and environments.
•Coordination of the visual style with the client
•Game location design in Unity. Building modular levels
•Creating and rendering backgrounds
•Collaboration with Development department.

Education

Курси 3д графіки

3dmaya.com.ua, Харків
Specialized secondary, from 2015 to 2015 (меньше 1 года)

iм. Т.Г. Шевченко

Юриспруденція, Інші країни
Higher, from 2005 to 2011 (6 years)

Knowledge and skills

  • Adobe Photoshop
  • ZBrush
  • Adobe Substance 3D Painter
  • Autodesk Maya
  • V-Ray
  • Marvelous Designer
  • Текстурирование
  • Marmoset Toolbag
  • 3D-Coat
  • Unity
  • 3D-моделирование
  • Marmoset
  • xNormal
  • Adobe
  • Дизайн
  • Git
  • Autodesk

Additional information

Портфолио - https://www.artstation.com/artist/harbi

High-poly Modeling
Low-poly Modeling
Sculpting
Anatomy
Retopology
Texturing
PBR
UV mapping
Baking maps

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