Resume from August 22, 2017

Андрей

Junior C# Unity Developer

Employment:
Full-time.
Age:
41 years
City:
Kharkiv

Contact information

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Work experience

Unity game developer

from 04.2016 to now (8 years 1 month)
FG Factory, Харьков (IT)

Projects:
Project 1: Little Mermaid (Undersea Battle)
Project description:
https://itunes.apple.com/us/app/little-princess-mermaid-adventure-epic-undersea-battle/id724295742?mt=8
The Little Mermaid moves and battles against Evil undersea creatures. It has watery-fireball magic to destroy Evil pursuers. The user can collect stars along the way to get far and earn new Mermaids. Single player and multiplayer game modes were developed in this game.
Used technologies:Unity 3D, Mac OS, Toolkit 2D,ITween
Project 2: Where is my light?
Project description:
https://fgfactory.com/en/work/wml
A demo version of the adventurous game consists of several levels; its objective is to teach the user common Arabic words, collocations and phrases. It features pronunciation in the proper Arabic manner. The user must learn the spelling and pronunciation of one Arabic word combination in the opened book each level. The character is a Little Boy flying and collecting coins. Evil dark creatures and dark stormy clouds appear on his way, but he must avoid crushing into them to stay alive. The more Arabic phrase the user knows, the more levels are opened. Every time the book opens the user should match a proper word into the book.
Used technologies:Unity 3D, Mac OS, Toolkit 2D, Crashlytics,JSON
Project 3: Dog Head
Project description:
The product has not released yet.
The character of the arcade game is a creature with a dog head. He walks through many areas, places and rooms and comes across increasingly challenging enemy types and puzzles on his way. The user can select any type from available weapon according to the level of the game. It is also offered backtracking to optional areas for additional items and weapons.
Used technologies:Unity 3D, Toolkit 2D, ITween,TileMap
Project 4: Talking Andy
Project description:
The product is going to be released soon.
Talking Andy is a fully animated interactive 3D character that users can tickle, poke and play with the apps. The goal of the game is care of little green creature. The user can interact with him in different ways like feeding him, making him dance, playing mini games and making him sleep. Users can also get Andy to repeat what they say. 170 levels are planned to release. New elements of the interior, clothes, food, and accessory are opened every level. The user can decorate Andy’s home with vibrant colours and unique furniture and change Andy’s clothes as well.
Used technologies:Unity 3D, Gamesparks, ITween, JSON

Research engineer

from 04.2006 to 03.2016 (9 years 11 months)
National Science Center “Kharkov Institute of Physics and Technology”, Харьков (Applied Physics)

Education

Харьковский национальный университет имени В.Н. Каразина

Физико-технический, прикладная физика, Харьков
Higher, from 2000 to 2006 (5 years 5 months)

Additional education and certificates

Certificate “Quality Assurance Core (QAC)”, Telesens Academy, Kharkiv

2015

Unity Game Development, National Open Unversity "INTUIT"

2017

Knowledge and skills

C# Unity Programming Android Xcode JSON Operating systems BASIC Scrum SourceTree Frameworks Software Development Methodologies MacOS Agile Google Google Services iOS Push notifications Teamwork

Language proficiencies

English — average

Additional information

Personal skills: ambitious, hard-working, punctilious, eager to develop.
Personal information: Date of birth: 26/04/1983,
30 f., 28 h., Kurtchatov Ave., Kharkov, Ukraine, 61108,
married, 2 children.

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