Mikhail
Trainee/Junior iOS Developer
- Employment:
- Full-time, part-time.
- Age:
- 33 years
- City of residence:
- Kyiv
- Ready to work:
- Dnipro, Kharkiv, Lviv, Odesa, Remote, Zaporizhzhia
Contact information
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Work experience
Android Developer
from 02.2017 to 10.2017
(8 months)
Freelance, Донецк (Freelance)
Development app LoL in One for android platform from the scratch.
Was using such libraries/frameworks like :
Butterknife, Gson, FrescoImageViewer, Fresco, Glide, DiscUrlCache, Fabric (Crashlytics),
ExoPLayer and many more.
Developer iOS
from 07.2014 to 03.2015
(8 months)
Freelance, Krivoy Rog (Freelance)
My main job was to fix bugs and upgrade app (LoL in One) , was working with interface builder and create in app purchases window. Also create schedules (LoL eSport schedule), notifications, in app purchases, made 2 targets in app (free, pro versions), was working with api's such as parse.com (made "server" part as notifications sender in background methods and client part in app) + twitch api , Youtube Data api v3 (getting video data as url etc.),RIOT api (getting champion data as current game id etc.), was working with tables (schedules , options), ads as AdMob (creating interstitial and banners), parsing sites, using third-party libraries such as SWTableViewCell,HMSegmentedControl,HTMLParser and more.
Education
Миколаївський міжрегіональний інститут розвитку людини “Україна”
Финансы и кредит, Николаев (Николаевская обл.)
Higher, from 2006 to 2011 (4 years 11 months)
Компьютерная академия ШАГ
Разработка программного обеспечения, Донецк
Higher, from 2006 to 2012 (5 years 11 months)
Language proficiencies
- English — average
- Ukrainian — fluent
- Russian — fluent
Additional information
Pidgorodetskiy Mikhail
Date of birth: 30 я 1991
Location: Kiev
Relocation: Odessa, Dnipro (Dnipropetrovsk),
Kharkiv, Other countries
Phone number(s): [
E-mail: [
Junior iOS developer
(last updated 17 к 2017)
Summary
Main: Objective C, xCode, Cocoa Touch, UIKit, Foundation, Memory Manager/ARC, OOP, GCD.
Additional: Youtube api v3, AdMob, Parse SDK, InAppPurchases ,Google Analytics.
Experience with version control system Git.
Experience
Android Developer
Feb 2017 - Oct 2017 (9 months)
Freelance
IT - р зр тк
Development app LoL in One for android platform from the scratch.
Was using such libraries/frameworks like :
Butterknife, Gson, FrescoImageViewer, Fresco, Glide, DiscUrlCache, Fabric (Crashlytics),
ExoPLayer and many more.
iOS developer
Jul 2014 - Mar 2015 (9 months)
Freelance
IT - р зр тк
development and support projects
LoL in One - is the mobile app base on League of Legends online game.
App Store link:
https://itunes.apple.com/us/app/lol-in-one-portal-for-league/id875037500?mt=8
D2 in One - similar to LoL in One but for Dota2 (developed based on LoL in One)
App Store link:
https://itunes.apple.com/us/app/d2-in-one-portal-for-dota-2/id924126341?mt=8
My main job was to fix bugs and upgrade app (LoL in One) , was working with interface
builder and create in app purchases window. Also create schedules (LoL eSport
schedule), notifications, in app purchases, made 2 targets in app (free, pro versions), was
working with api's such as parse.com (made "server" part as notifications sender in
background methods and client part in app) + twitch api , Youtube Data api v3 (getting
video data as url etc.),RIOT api (getting champion data as current game id etc.), was
working with tables (schedules , options), ads as AdMob (creating interstitial and banners),
parsing sites, using
third-party libraries such as SWTableViewCell,HMSegmentedControl,HTMLParser.
Education
STEP Computer Academy (Donetsk)
End date 2012
Software development bachelor
Language skills
English - intermediate
Russian - native
I can be interviewed in this language
Ukrainian - native
I can be interviewed in this language
Additional Information
About myself
Don't have bad habits (drinking, smoking), goal oriented, responsible, fast learner.
Objective
Learn, work and become expert in the field of iOS Development.
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