Марина
3D artist
- Employment type:
- full-time
- Age:
- 32 years
- City:
- Ivano-Frankivsk
Contact information
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Work experience
3D artist
from 04.2025 to 06.2026
(1 year 3 months)
Areal, Дистанційно (IT)
- Low poly modeling characters, props, environment in Blender
- Skin/Rig and animation
- Unwrap
- Texturing in Photoshop (Krita) and Substance Painter
- Baking maps in SP
- Scene set up in Unity 3D
- Create VFX and some shaders in Amplify Shader Graph
- Create Shaders in Unity Shader Graph
- Use AI for generating meshes, references
3D artist
from 07.2022 to 04.2025
(2 years 10 months)
Playcus, Дистанційно (IT)
- Low poly modeling characters, props, environment in Blender
- Skin/Rig and animation
- Unwrap
- Texturing in Photoshop and Substance Painter
- Baking maps in Sabstance Painter
- Scene set up in Unity 3D
- Create VFX and some shaders in Amplify Shader Graf
- Create UI
- Recording videos
- Painted in Illustrator
3D artist
from 03.2020 to 06.2022
(2 years 4 months)
Pawsome Games, Харків (IT)
- Low poly modeling characters, props, environment in Blender
- Work with references
- Skin/Rig and animation
- Unwrap
- Texturing in Photoshop and Illustrator
- Scene set up in Unity 3D
- Create VFX and some shaders
- Create UI
3D ARTIST
from 01.2020 to 03.2020
(3 months)
GREEN PANDA GAMES, Харків (IT)
- Lowpoly modeling characters, props
- Work with references
- Rig and animation
- Create sketches
- Texturing in Photoshop and Illustrator
- Scene set up in Unity
3D ARTIST
from 05.2019 to 11.2019
(7 months)
TINYBIT STODIO, Харків (IT)
- High /Lowpoly modeling clothes (Marvelous Designer), accessories, shoes, hats and so on
- Hair and fur in Ornatrix
- Work with references
- UV unwrap in Unfold3D
- Baking maps in SP/Zbrush
- Texturing in Photoshop/ Substance Painter
- Render in V-Ray
3D ARTIST
from 01.2019 to now
(7 years 6 months)
FREELANCE, Харків (IT)
- High /Low poly (stylized, cartoon, low poly style, military) modeling in 3DsMax and Zbrush
- Work with references
- Retopology in 3DCoat
- UV unwrap in Unfold3D (UVLayout)
- Baking (Normal, AO, Curvature, ID)and texturing in Substance Painter
- Combine/edit baked maps in Photoshop/ Substance Designer
- Animation with Dummy
- Render (Corona/Marmoset Toolbag)
- Optimization of the models for UE4
3D ARTIST
from 08.2018 to 01.2019
(6 months)
MABATEAM, Харків (Будівництво, архітектура, дизайн інтер'єру)
- Archiviz in 3DsMax
- Work with references
- Comprehensive work with charters
- Interior design
- Furniture modeling
- UV unwrap in 3DsMax
- Photorealistic lighting, texturing and rendering in Corona
- Post production in Photoshop
3D ARTIST
from 08.2017 to 08.2018
(1 year)
CINE-BOOKS ENTERTAINMENT LTD, Харків (IT)
- Environment modeling in 3Ds Max, Zbrush and other plugins /scripts
- Work with references
- Comprehensive work with charters
- UV unwrap in 3DsMax/ UVLayout
- Photorealistic lighting, texturing and rendering in Corona
3D ARTIST
from 06.2017 to 08.2017
(3 months)
3D QUART, Харків (Будівництво, архітектура, дизайн інтер'єру)
- Archiviz in 3DsMax
- Interior design
- Comprehensive work with charters
- Furniture modeling
- Lighting, texturing and rendering in Corona
- Post production in Photoshop
LIGHTING DESIGNER
from 09.2015 to 08.2017
(2 years)
SVETOVIT LTD, Харків (Будівництво, архітектура, дизайн інтер'єру)
- Calculation of an artificial lighting using company product range
- Development of spec sheet template for product catalogue
- Development of technical specification for new products
- 3D modeling
Education
Харківський національний університет міського господарства
Світлотехніки та джерел світла, Харків
Higher, from 2010 to 2016 (6 years)
Additional education and certificates
-2016 Courses "3DsMax for Architects and Designers". Certificate No. 146544СPC7 (from Autodesk)
2016
-2017 ZBrush courses. Tools
2017
2018 3D COAT. Tools
2018
2018 Unreal Engine 4 Courses
2018
Knowledge and skills
- Adobe Photoshop
- Blender
- Unity
- Adobe Substance 3D Painter
- Текстурування
- Моделювання
Language proficiencies
- Ukrainian — fluent
- English — above average
- Polish — beginner
Additional information
SKILLS
- Highpoly/Lowpoly modeling in Blender
- Generating references in AI (NanoBanana)
- Generating meshes in AI (Tripo3D)
- Using Claude
- Baking maps in Substance Painter
- Texturing Substance Painter/ Photoshop/Modddif
- UV mapping
- Retopology
- Skin
- Rig
- Scene set up in Unity
- Animations, VFX in Unity
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