Vasyl
QA-інженер, 60 000 UAH
- Considering positions:
- QA-інженер, Відеомонтажер
- Employment type:
- full-time, part-time
- Age:
- 32 years
- City of residence:
- Lviv
- Ready to work:
- Lviv, Remote
Contact information
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You can get this candidate's contact information from https://www.work.ua/resumes/7385729/
Work experience
Відеомонтажер
from 10.2023 to 05.2026
(2 years 8 months)
Freelance Video Editing, Львів (ЗМІ, медіа)
Created cinematic edits, commercial reels, wedding highlights, and short-form content for social media platforms. Worked with pacing, sound design, transitions, color correction, and modern cinematic storytelling using CapCut and Adobe Premiere Pro.
QA engineer
from 02.2022 to 03.2026
(4 years 2 months)
Product Madness Ukraine (IT)
QA-інженер
from 02.2022 to 03.2026
(4 years 2 months)
Product Madness Ukraine, Львів (IT)
Performed end-to-end testing of mobile games, ensuring high-quality releases across multiple platforms
•Identified and reported critical and high-priority defects, preventing production issues
•Designed and maintained comprehensive test cases, improving test coverage
•Executed regression cycles for frequent releases, ensuring stability of core features
•Collaborated closely with cross-functional teams (developers, designers, product managers)
•Participated in Agile ceremonies: sprint planning, daily stand-ups, retrospectives
•Conducted exploratory testing to uncover edge-case issues
•Analyzed logs and supported issue investigation and root cause analysis
•Contributed to release sign-off decisions based on product quality
Knowledge and skills
- CapCut
- Adobe Premiere Pro
- Відеомонтаж
- Knowledge of video editors
- Sound design
- Short-form Content
- TikTok/Reels Editing
- Color correction
- Cinematic Editing
- Motion Graphics
- Wedding Video Editing
- Manual testing
- Mobile Testing (iOS / Android)
- Web testing
- Regression testing
- Smoke testing
- Sanity testing
- Exploratory testing
- API testing
- Writing bug reports
- Jira
- TestRail
- Charles Proxy
- Android Studio
- Release Validation
- Agile / Scrum
- Writing test cases
- Production Support
- AppsFlyer
- Attentiveness
- Communicability
- Teamwork
- Conflict settlement
- Time management
Language proficiencies
English — average
Additional information
Video editor focused on cinematic and short-form content. Experienced with CapCut and Adobe Premiere Pro, including commercial edits, wedding highlights, sound design, pacing, and modern social media content.
Portfolio -https://drive.google.com/drive/folders/1XNNS5jG0FV4QOjALuZjXIEzrUV5_E4JY?usp=sharing
Detail-oriented QA Engineer with 4+ years of experience in testing mobile and web applications within a product-driven environment. Proven track record of improving product quality, identifying critical issues before release, and supporting high-frequency release cycles. Strong expertise in manual testing, with growing experience in API and automation practices.
Experienced in working within Agile teams, collaborating closely with developers, designers, and product managers to ensure high-quality product delivery. Continuously focused on improving testing processes, expanding technical skills, and contributing to overall team efficiency.
SKILLS
Manual Testing (Web / Mobile)
Smoke / Sanity Testing
Bug Reporting (Jira)
Mobile Testing (iOS / Android)
Charles
Android Studio
Regression Testing
Test Case Creation & Execution
API Testing (Postman)
Release Validation & Production Support
TestRail
AppsFlyer
PROJECTS
02/2022 – 03/2026
Product Madness
• Performed end-to-end testing of mobile games, ensuring high-quality releases across multiple platforms
• Identified and reported critical and high-priority defects, preventing production issues
• Designed and maintained comprehensive test cases, improving test coverage
• Executed regression cycles for frequent releases, ensuring stability of core features
• Collaborated closely with cross-functional teams (developers, designers, product managers)
• Participated in Agile ceremonies: sprint planning, daily stand-ups, retrospectives
• Conducted exploratory testing to uncover edge-case issues
• Analyzed logs and supported issue investigation and root cause analysis
• Contributed to release sign-off decisions based on product quality
KEY ACHIEVEMENTS
•Helped improve overall product quality by consistently identifying critical issues before release
•Contributed to successful delivery of multiple game releases with minimal production defects
•Reduced regression issues by improving test coverage and test case quality
•Actively supported team communication and QA processes improvements
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