• File

Нікіта

Game designer

Age:
22 years
City:
Lviv

Contact information

The job seeker has entered a phone number and email.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Nikita Panasiuk
Contact Information:
Phone: [open contact info](look above in the "contact info" section)
Email: [open contact info](look above in the "contact info" section)
Portfolio: GitHub Profile
LinkedIn: LinkedIn Profile
__________
Career Objective
Aspiring Level Designer with hands-on experience in game design, level creation,
and visual programming. I aim to contribute my skills in creating engaging, well-
balanced, bright , and immersive game worlds that enhance user experience. Eager
to join a creative GameDev team to design innovative and captivating game levels.
__________
Key Skills

Technical Skills:
• Level Design: Unreal Engine (Blueprints), Unity
• 3D Modeling: Blender
• Visual Programming: Blueprints (Unreal Engine), Typescript
• Game Engines: Unreal Engine, Unity
• Software Tools: Git, Spine 2D, Photoshop
• Programming: C++, Python

Soft Skills:
• Creative and critical thinking
• Strong communication and teamwork
• Organizational and time-management skills
__________
Professional Experience

Trykutnyk Entertainment
Level and Graphic Designer
February 2023 – January 2024
• Designed and implemented multiple levels for a 3D action-adventure game,
focusing on balance, player progression, and narrative alignment.
• Created modular assets and detailed environments to enhance the visual
appeal and functionality of game levels.
• Developed game mechanics and prototypes using Blueprints in Unreal
Engine, optimizing gameplay for user engagement.
• Collaborated with programmers and artists to integrate assets and ensure
consistent performance across platforms.

Sigma Software
Technical Artist Intern
February 2024 – September 2024
• Built a fully functional slot machine game for an online casino using Spine
2D and Typescript.
• Learned Git version control system and actively participated in team-based
project development.
• Assisted in creating animations and interactive elements to improve user
interaction.

IT School ‘Logika’
Teacher
September 2023 – Present
• Teach children aged 6–14 programming and game design using Scratch,
Roblox Studio, and Python.
• Developed and conducted lessons on game mechanics and level creation,
fostering creativity and technical skills among students.
__________
Education

Lviv Polytechnic National University
Bachelor of Systems Engineering
Major: Computer-aided Engineering Systems

Lviv Regional Small Academy of Sciences
• Participated in advanced training for game planning and team-based
development.
__________
Notable Projects

1. 3D Action Adventure Game (Trykutnyk Entertainment)
o Designed and implemented 10 levels with unique mechanics, focusing
on puzzle-solving and player engagement.
o Collaborated with a team of 4 to optimize assets and gameplay
performance.
2. Slot Machine Game (Sigma Software)
o Designed the visual interface and animations for a slot machine,
ensuring seamless functionality across devices.
3. Interactive Game for IT School
o Created an educational game for students to demonstrate fundamental
programming concepts.
__________
Awards and Certifications
• Tenth place in GGJ 2023
__________
Languages
• English: Upper-Intermediate (B2)
• Ukrainian: Native
• Russian: Fluent
__________
Hobbies and Interests
• Level design experiments in Unreal Engine and Unity
• Participating in game jams and hackathons
• Studying new game development tools and techniques

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: