Артем

3D Environment Artist

Considering positions:
3D Environment Artist, Game 3D artist, Hard Surface 3D Artist
Employment type:
full-time
Age:
21 years
City of residence:
Odesa
Ready to work:
Remote

Contact information

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Education

Одеський Національний Технічний Університет

Компьютерні науки, Одеса
Higher, from 2022 to 2024 (2 years)

It Step

Design
Specialized secondary, from 2021 to 2024 (3 years)

Knowledge and skills

  • Blender
  • Adobe Substance 3D Painter
  • Unreal Engine
  • ZBrush
  • Adobe Photoshop

Language proficiencies

  • English — advanced
  • Ukrainian — fluent

Additional information

I’m a 3D Artist specializing in hard surface modeling and environment asset production for games.

I create game-ready assets with a strong focus on clean topology, UV optimization, PBR texturing, and performance. My primary tools are Blender, Substance Painter, ZBrush, and Unreal Engine 5.

I have over 3 years of experience, including leading asset creation in commercial projects and working on environments, props, and hero assets. My strengths lie in hard surface design, visual storytelling, and working efficiently within production constraints.

I’m comfortable working independently or within a team, open to feedback, and constantly improving my pipeline.

🔹 Available for full-time remote roles or future relocation
🔹 Portfolio: https://www.artstation.com/redeadmiel
🔹 Linked In: [open contact info](look above in the "contact info" section)

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