Артем
3D Environment Artist
- Considering positions:
- 3D Environment Artist, Game 3D artist, Hard Surface 3D Artist
- Employment type:
- full-time
- Age:
- 21 years
- City of residence:
- Odesa
- Ready to work:
- Remote
Contact information
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Education
Одеський Національний Технічний Університет
Компьютерні науки, Одеса
Higher, from 2022 to 2024 (2 years)
It Step
Design
Specialized secondary, from 2021 to 2024 (3 years)
Knowledge and skills
- Blender
- Adobe Substance 3D Painter
- Unreal Engine
- ZBrush
- Adobe Photoshop
Language proficiencies
- English — advanced
- Ukrainian — fluent
Additional information
I’m a 3D Artist specializing in hard surface modeling and environment asset production for games.
I create game-ready assets with a strong focus on clean topology, UV optimization, PBR texturing, and performance. My primary tools are Blender, Substance Painter, ZBrush, and Unreal Engine 5.
I have over 3 years of experience, including leading asset creation in commercial projects and working on environments, props, and hero assets. My strengths lie in hard surface design, visual storytelling, and working efficiently within production constraints.
I’m comfortable working independently or within a team, open to feedback, and constantly improving my pipeline.
🔹 Available for full-time remote roles or future relocation
🔹 Portfolio: https://www.artstation.com/redeadmiel
🔹 Linked In: [
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