Ирина
2D Artist, 3D Artist
- Employment type:
- full-time
- Age:
- 30 years
- City of residence:
- Odesa
- Ready to work:
- Remote
Contact information
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Work experience
2D Zoom Artist
from 06.2023 to 12.2025
(2 years 7 months)
GrandMaStudios, Дистанційно (IT)
Created HOPA-style game zoom zones from sketch to final render, including storyboarding for animation.
Optimized production workflows while meeting strict deadlines.
Designed UI elements, including logos, buttons, and icons.
Developed characters for animation.
2D Художник по персонажам
from 01.2023 to 05.2023
(5 months)
DALS.Games, Одеса (IT)
Designed frame-by-frame illustrations and characters for a social animation project.
Education
Южноукраинский национальный педагогический университет имени К. Д. Ушинского
Художественно-графический, Одеса
Higher, from 2015 to 2018 (3 years)
Одесское художественное училище имени М. Б. Грекова
Живопись, Одеса
Specialized secondary, from 2011 to 2015 (4 years)
Педагогическое образование (специалист) умение рисовать от руки, на графическом планшете,хорошие коммуникативные навыки;
Профессиональное владение техниками живописи;
Большой опыт работы в сфере создания портретов и репродукций под заказ;
Опыт создании диорам и художественной росписи интерьера.
Additional education and certificates
ArtCraft School/Graphic Designer
2022
Varto school,3D Character Artist
2024-2025
Knowledge and skills
- Adobe Photoshop
- Adobe Illustrator
- Blender
- Autodesk Maya
- Adobe Substance 3D Painter
- ZBrush
- Marmoset Toolbag
- Unreal Engine
- Game design
- Character design
- 2D graphics
- 3D modeling
- 3D sculpting
- Sculpting
- Modeling
- Візуалізація
- Моделювання
- 3D-моделювання
- Текстурування
Language proficiencies
- Ukrainian — fluent
- English — average
- German — average
Additional information
Experienced and versatile 2D Artist with three years of professional experience in the game development industry. Proven ability to create high-quality visual assets, develop cohesive art styles, and support production pipelines from concept to final render. Seeking a dynamic role where I can contribute my artistic vision, strong technical skills, and collaborative mindset to enhance game worlds and deliver engaging player experiences.
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