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Антон

Unity 3D програміст

Age:
24 years
City of residence:
Svaliava
Ready to work:
Remote

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Anton Dobonii
Unity Game Developer
LinkedIn
GitHub
Email: [open contact info](look above in the "contact info" section) | Phone: [open contact info](look above in the "contact info" section)

Summary

Unity Game Developer with 3.5+ years of commercial experience in game development across mobile and VR platforms.
Proven track record of delivering high-quality products from prototype to production. Looking to join a creative team to
build engaging player experiences.

Experience

Qualium Systems - Middle Unity Developer

Sep 2025 – May 2026

● Developed VR applications for Meta Quest 2 and Meta Quest 3 using Unity and C#
● Implemented multiplayer systems using Unity Netcode for GameObjects
● Built and synchronized interactive systems across clients
● Optimized performance and memory usage for standalone VR devices
● Integrated backend services using Firebase RealtimeDatabase and Firebase Storage
● Developed custom tools and editor extensions to streamline workflow
● Collaborated with cross-functional teams on product design and technical solutions
● Debugged complex networking and device-specific issues across multiple VR environments

Unavinar Games — Middle Unity Developer
Nov 2022 – May 2025

● Created and launched multiple mobile titles using Unity and C#
● Designed scalable game architecture and gameplay systems
● Integrated SDKs for ads, analytics, and in-app purchases (Applovin, Unity Ads, IAP)
● Built tools and systems using Zenject and Addressables
● Participated in cross-functional team meetings and game design reviews
● Fixed bugs and optimized performance for Android builds

AmayaSoft — Junior Unity Developer
June 2021 – July 2021

● Implemented new gameplay features and bug fixes for children's educational games
Education

Lviv Polytechnic National University 2019 – 2022
Bachelor in Information Technology

Technical College of NUHT 2015 – 2019
Junior Specialist in Computer Systems and Network Administration

Skills
● Languages: C#
● Game Engine: Unity
● Frameworks & Tools: Zenject, UniTask, Addressables, Unity Netcode for GameObjects, Oculus SDK, Firebase
● Monetization & Services: Applovin, IAP, Analytics SDK, Oculus SDK
● Version Control: Git
● Tracking system: Asana, Jira.
● AI Development tools: Cursor, Codex, ChatGPT, Claude Code

Languages

● Ukrainian — Native
● English — B2

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