Богдан
Unity 3D developer
- Age:
- 20 years
- City of residence:
- Dnipro
- Ready to work:
- Remote
Contact information
The job seeker has entered a phone number, email and LinkedIn.
Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.
You can get this candidate's contact information from https://www.work.ua/resumes/9558669
Uploaded file
This resume is posted as a file. The quick view option may be worse than the original resume.
PROJECTS
` Find more at my portfolio website
1Line (CLIENT-project)
Tsaplia ▪
LINK
Gameplay fixes & new features implemented;
Mentor & Game Developer ▪ Code refactoring & optimization;
▪ Google API integrations;
▪ Integrated ad mediation with various ad providers (Google Admob.
Unity Ads, IronSource, Applovin, AdColony)
Brutal Christmas (PET-project)
ABOUT ME LINK LINK
▪ In this project, I used DI framework Zenject (Extenject) for
Mentor and Unity3D game
handling dependencies as a more flexible and encapsulated
developer with 3+ years of alternative to Singleton pattern.
experience. ▪ AI for enemies was implemented using State Machine pattern with
slight variations in behavior in different types of enemies.
I have been designing and ▪ I integrated CI/CD framework from Game CI to test and deliver
builds using GitHub actions.
developing both simple
prototypes and commercial
games for Windows, Android и
WebGL. WORK EXPERIENCE
▪ Indie Game Developer (2018-2020)
I am always open for a new
experience and teamwork. ▪ Game Development Mentor at Ampli (2020-2021)
▪ Game Developer at Smugduck (2021-2023)
HARD SKILLS
▪ Strong C# and .NET;
CONTACTS ▪ Strong Visual Studio/Rider IDE (debugging, testing,
refactoring, git);
[
github, gitlab, bitbucket);
▪ Experience in using OOP principles;
PORTFOLIO ▪ Knowledge of basic algorithms, algorithm analysis and data
structures;
ITCH ▪ I use SOLID, KISS and DRY principles in my projects;
▪ I enhance efficiency and readability of my code with various
design patterns;
LINKEDIN ▪ Experience in writing UNIT tests for various app modules
(mocking, stubbing, testable architecture);
▪ Experience in implementation CI/CD using GitHub Actions;
GITHUB
▪ Experience in creating Custom Editors;
▪ Experience in analyzing performance issues with Unity
Profiler, Frame Debugger;
▪ Experience in game optimizing approaches;
LANGUAGES ▪ Practical use of DI principle with Zenject in projects;
▪ Experience in using Unity Addresables;
RUSSIAN ▪ Experience in asynchronous programming (async/await,
Coroutines*)
▪ A little familiar with UniRX and reactive programming;
UKRAINIAN
▪ Game design of simple game systems, mechanics, features;
▪ Worked with Photon Unity Networking 2 and UNET;
ENGLISH ▪ Practical experience in developing VR games using OpenXR
plugin;
▪ Can create simple shaders using Amplify Shader Editor,
Unity Shader Graph
Similar candidates
Unity 3D Game Developer, розробник ігор
Remote, Cherkasy
Unity 3D-програміст, С# developer
Remote, Kyiv
,
more 2 cities
Unity 3D-програміст
Remote
3D-моделлер, 3D-generalist, 3D-аниматор
35000 UAH, Remote, Dnipro
Unity 3D програміст
Remote
Unity 3D разработчик
Remote