Вадим
Unity 3D розробник
- City of residence:
- Kyiv
- Ready to work:
- Remote
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Vadim ZAKRZHEVSKYI | Kyiv, Ukraine
Born in 1992
SPECIALIZATION
Cross-Platform Full Stack Developer
TECHNOLOGY
Crossplatform app development for: Frameworks and technologies:
Windows .Net (.net Core)
Linux Unity Game Engine
Web Nodejs
Android MongoDb
Ios PostgreSql
Angular
Programming languages: Vue
React
Linux Administration skills.
C#,
JavaScript
SKILLS
JavaScript, Nodejs, MongoDB,
Game Engine Mono, .Net, Core
Angular/Vue/React
Successful implementation of OOP Knowledge of actual design Development of highload server
and ECS design patterns for flexible patterns for modern applications. applications with near 99.9%
and scalable applications. uptime.
Understanding of System Design
Efficient dependency management methodologies. Implementation and maintenance
using DI containers. of worldwide game-server cluster
Optimal memory and lifetime with player segregation based on
Striving to achieve near zero GC management of the resources in- geolocation.
allocations per frame using profiling hand.
and various optimization techniques. Published many interactive client
Multithreaded applications created using latest
Adaptive and cross-platform GUI synchronous/asynchronous UX guidelines
design. programming.
Cutting edge knowledge of latest Development of server side
technologies and capabilities of target netcode solutions using low-level
platform. sockets with high level of fault
tolerance.
WWW.VADIMSKYI.COM page 1
PROJECTS
TANJEA | Hypercasual mobile games platform (Android/IOS) with NFT integration.
from 2022 to 2023
Unity Architect. Worked on flappy-bird, runner and match 3 games. Developed backend solution
with Nodejs, MongoDb and AWS integration.
KEYBOARD EXTENSION | Android application with the aim to aid professional PC users and elevate their
productivity.
from 2018 to 2022
Lead Android Front-end Developer. Work in progress on full-featured widget editor with
adaptive layout.
BOOTLEGGERS | Large scale multiplayer cross platform game with heavy emphasis on social interactions,
quasi-open world and clan wars.
2014
Senior Unity3d Developer. Programming client-side implementation. Implementing farm-
building logic and NPC pathfinding.
2015
Lead Unity Developer. Took the leading role in the project.
2016
Lead Backend Developer. Started complete rewriting of game-server.
2017-2018
Successful release on multiple platforms: Vk.com, Facebook, Android and IOS.
now
Project maintenance.
SOLAR WEB CALCULATOR| A system for calculating the cost of building a solar power plant, energy
generation and return on investment for a Ukrainian project in the field of renewable energy.
2018
Chief developer of the project. Preparation of technical specifications, client implementation
and debugging.
YOUTUBE CHANNEL | Tutorials and learning materials for beginner to advanced game developers
from 2019
Author and content creator.
WWW.VADIMSKYI.COM page 2
2048 WORLD | Multiplayer game for social platform Facebook, inspired by the popular singleplayer game.
2013
Junior Unity Developer. Career start. Creating CRUD UI for game designers.
2014
Lead developer. Was responsible for main functionality and deploy of the application.
EDUCATION AND TRAININGS
• Computer Science courses, 2011-2013
• Language skills: Advanced English (speaking and writing), Russian (native), Ukrainian
Best regards,
Vadym ZAKRZHEVSKYI
[
[
www.vadimskyi.com
github.com/Vadimskyi
[
WWW.VADIMSKYI.COM page 3
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