• File

Valerii

Unity 3D-програміст

Considering positions:
Unity 3D-програміст, Разработчик игр, Android-розробник, Разработчик мобильных приложений
Age:
18 years
City of residence:
Kyiv
Ready to work:
Remote

Contact information

The job seeker has entered a phone number and email.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

VALERII BRIUKHOVETSKYI [open contact info](look above in the "contact info" section)

[open contact info](look above in the "contact info" section)
Unity Developer
Lublin - Poland

SUMMARY
Junior Game Developer with 2+ years of experience in Unity and C#. Proficient in OOP, SOLID principles, and
design patterns like State Machine, Factory, and Zenject. Skilled in creating game mechanics, fixing bugs, and
developing quests. Known for clean code, creativity, and improving gameplay experiences.

EDUCATION PROFESSIONAL EXPERIENCE

ZS 2 Nałęczów Unity Developer
The Highet Education Institution. Computer Sience Sleeping Frog | 2023 - 2024
Faculty
• Developed and implemented quests for the
commercial game Hammer of Pain, enhancing
Cources player engagement and narrative flow
Took the K-Syndicate course on mobile game
development • Fixed bugs and optimized gameplay, ensuring a
stable and polished gaming experience

• Integrated gamepad support, ensuring smooth
SKILLS functionality and responsiveness

Programming: Proficient in C# with a • Applied design patterns such as State Machine
strong understanding of OOP and SOLID and Factory to structure and streamline game
principles. mechanics

Game Development: 2+ years of • Collaborated with designers and artists to
experience in Unity, creating game implement key gameplay features and maintain
mechanics, quests, and integrating project consistency
gamepad support.
• Contributed creative ideas to improve gameplay
Design Patterns: Practical experience elements, leading to enhanced user experience.
with State Machine, Factory, and Zenject.

Bug Fixing: Skilled in debugging and
optimizing gameplay for stability and
performance

Team Collaboration: Experience working
in a team environment, contributing
ideas and implementing features
effectively.

Creativity: Proven ability to bring fresh
and innovative ideas to enhance
gameplay.

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: