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3D-художник

Considering positions:
3D-художник, художник
City of residence:
Kharkiv
Ready to work:
Kharkiv, Remote

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IVAN
DIDENKO
3D Artist
Hard Surface, Props, Environment

I'm an enthusiastic and skilled 3D Modeler with a
passion for hard surface modeling.
EDUCATION Proficient in Maya, Blender and Substance Painter.
Bachelor in Cyber Security Committed to maintaining my models at the best
Masters in Computer Engineering
level of quality I can deliver and continuously
graduated from Kharkiv Aviation Institute
Active PhD student
improving my skills. I'm looking for an opportunity to
join a team in the GameDev or other industries.
Year long "Game Artist '21" courses
from 3DMAYA

SKILLS
Modeling in Autodesk Maya,
Blender
EXPERIENCE
Sculpting in Zbrush
2018-2021 - Video Editing for "Dwa Towarischa"
PBR and non-PBR texturing and "Liga Smihu"
workflow using Marmoset and
Adobe Substance Painter
2022 - Video Editing for charity foundation
"Creators"
Strong eye for detail and
aesthetics
2023 - Jewellery modeller at “Jewellery
Symphony”
Open mind towards critique

Video Editing using Resolve 2023-Now - Personal 3D projects
DaVinci and Adobe Premiere
Models for 3d printing
Hard Surface models of military vehicles and
Creative Suite weapons and PBR textures
Sculpted stylised character models with hand
painted textures
PORTFOLIO FPS weapon animation reel
Finished and ongoing collabs with different artists
artstation.com/i_didenko on Artstation

CONTACTS LANGUAGES
Ukraine, Kharkiv English - Upper-intermediate
Ukrainian - Native
[open contact info](look above in the "contact info" section) Russian - Fluent

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