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YEVHEN KONONKO
Engineering Manager | Unity Mobile Games | Team Leadership
q [открыть контакты](см. выше в блоке «контактная информация»)

EXPERIENCE SUMMARY
Engineering Manager (Unity Group Manager) Kyiv, Ukraine | Engineering Manager | Unity
Architecture | Mobile Game Development
Moon Active
2020 - Present Engineering leader with 13+ years of experience in
• Led and scaled three Unity engineering teams across European locations, Unity-based mobile game development, combining
expanding organization from 4 to 14+ engineers architectural ownership, team scaling, and product-
• Contributed to successful product pivot from Pet Master to Travel Town, aligned execution in high-revenue live environments.
supporting revenue growth from ~$100K to ~$1.7M daily
• Owned client-side architecture while participating in backend and
infrastructure strategy discussions
• Influenced roadmap planning and execution in collaboration with Product and
KEY ACHIEVEMENTS
Monetization stakeholders
• Recruited and onboarded 10 engineers, establishing structured hiring and ¼ Team Expansion Success
onboarding processes Achieved 70% increase in team size, with more
• Mentored and promoted multiple technical leaders, building sustainable than 80% retention over 5 years.
internal leadership pipeline
• Implemented scalable engineering standards including structured code
reviews, CI/CD workflows, sprint metrics tracking, and AI-assisted r Mentorship And Growth Leader
Hired and mentored 10 new engineers, grew
development practices
multiple tech leaders.
• Maintained active technical involvement in architecture and critical systems
while managing direct reports
í Revenue Growth Achievement
Solutions Architect Grew product revenue from $100K to $1.7M
daily after successful pivot.
Holovis
2019 - 2020
• Designed and implemented backend microservices for data analysis and ML- LANGUAGES
driven systems
• Led Unity, VR/AR, and Android-native initiatives within cross-functional teams English
• Contributed to architecture design, technical estimations, documentation, and Proficient
R&D initiatives

Ukrainian
Senior Unity Developer Native
Digicode
2016 - 2019
• Led cross-platform Unity development for mobile and web projects SKILLS
• Conducted code reviews and maintained Git/Hg flow discipline across teams
• Collaborated directly with international clients on feature delivery and system Engineering Leadership & Organizational
optimization
Scaling
• Improved system stability and performance through architectural refactoring

Unity Developer Unity Client Architecture & System Design

Plarium Education
.Net/.Net Core BackEnd
2015 - 2016
• Developed cross-platform mobile game features and gameplay systems
• Built internal Unity tools and reusable components to improve development C#/OOP/Reactive/Patterns
efficiency
• Contributed to performance optimization and core system design Live Ops Mobile Game Development

Unity Construct2 Developer Technical Strategy & Roadmap Influence
Insomnia Studio
2012 - 2015 Hiring & Leadership Development
• Developed indie game projects using Unity and Construct2 (HTML5)
• Participated in game design, balance tuning, and early-stage product
prototyping Delivery Predictability & Process Maturity

CI/CD & Engineering Workflow Optimization
EDUCATION
Cross-Functional Product Alignment
Honors Degree in Informatics
Taras Shevchenko National University of Kyiv – Faculty of AI-Assisted Engineering Workflows (Cursor,
Cybernetics LLM Tooling)
09/2009 - 06/2015 Kyiv, Ukraine

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