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Остап

C#/C++ GameDeveloper

Employment:
Full-time, part-time.
Age:
25 years
City of residence:
Lviv
Ready to work:
Remote

Contact information

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Work experience

Unity Developer

from 03.2024 to 05.2024 (2 months)
NoName Digital, Дистанційно (IT)

Maintain and develop the code base of iOS app for Roblox platform.
Worked on dynamic content updates using the Dropbox API, Json data parsing.
Optimized UI, worked with Unity UI dirtiness system and frame profiling.
Worked with UniTask, Zenject, DoTween, IAP.

C# WPF Developer. Contract.

from 02.2024 to now (7 months)
ФОП, Вся Україна (IT)

Worked on desktop program for video interpolation and image upscaling using
CLI models.
Developed GUI on WPF.

Unity Developer. PartTime.

from 09.2023 to now (1 year)
ФОП, Вся Україна (IT)

Developed mobile hyper-casual game prototypes on iOS for traffic arbitration.
Integrated WebView & analytical SDK.

Unity Developer. FullTime.

from 01.2022 to 05.2023 (1 year 4 months)
ФОП, Вся Україна (IT)

Developed mobile hypercasual games in collaboration with game designers and
publishers.
Programed game mechanics and UI from scratch.
Worked on performance profiling and optimization.
Integrated different analytical SDK.
Worked with ShaderLab for creating, editing and optimizing shaders.

UnrealEngine Programmer.

from 04.2021 to 01.2022 (9 months)
Freelance, Вся Україна (IT)

Developed first/third person shooter game mechanics.
Worked with replication graphs and client-server architecture.
Developed procedural landscape generation.
Optimized game perfomance.
Worked with Firebase for analytic.

Education

Дрогобицький Державний Університет імені Івана Франка

Комп'ютерні Науки, Дрогобич
Higher, from 2017 to 2021 (4 years)

Knowledge and skills

  • C#
  • Git
  • C++
  • Unity
  • Blender
  • DOTween
  • SQL
  • MySQL
  • Zenject
  • CMake
  • SDK
  • Addresables
  • UniTask

Language proficiencies

  • English — above average
  • Ukrainian — fluent

Additional information

In my work i try to write simple and performance-oriented code.
Mostly i worked with C#, Unity, C++.
I have worked on various things like hyper-casual mobile games in Unity, game
mechanics in UnrealEngine 4, iOS apps, interactive map for MMO game, program for
video interpolation and image upscaling.

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