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Vladislav
Unity developer
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VLADYSLAV
Unity Developer
About Me
I am a Unity Game Developer with solid knowledge of C# and a
good understanding of game development principles. I focus on
optimization, applying modern architectural solutions, and
creating editor tools to simplify development workflows. I have
experience in coding, building game architecture, creating
Contacts animations, and working with UI.
While working on my master's degree diploma, I developed a
level creation tool that significantly reduces the storage size
[
required for levels and simplifies their management process.
I am always improving my skills to deliver better results and
[
contribute to creating engaging gaming experiences.
Vinnitsa, Ukraine
Experience
https://github.com/VladK4306
723 2024 - Present
[
vladislav-kreichi-243429210/ Software engineer
“Mathy. Maths for Kids”
Education https://play.google.com/store/apps/details?id=com.fivesysdev.mathy&hl=ua
Bachelor of Computer Assisted in creating an updated user interface using the MVVM
Science. architectural pattern, developed animations with DOTween, and
worked on finding and fixing bugs
2019 - 2023
Vinnytsia National Technical University
“Mathy. Reading for Kids”
Master of Computer https://play.google.com/store/apps/details?id=com.fivesysdev.mathy&hl=ua
Engineering Developed new content based on the existing architecture. Improved
2023 - 2024 code quality by creating logically separated modules and managing
Vinnytsia National Technical University dependencies with Zenject. Designed a tool for automatic content
translation into other languages using a third-party API. Optimized
device performance by identifying load spikes with Unity Profiler.
Expertise Worked on finding and fixing bugs.
Unity Editor Zenject NUnit “Trekr”
Led development and maintained technical documentation. Used
Unity Profiler to optimize app performance on devices. Improved
Unity UI Toolkit C# EditorTool existing code and implemented new features. Created Unity tools for
working with game content. Developed a new UI.
LINQ GitHub GitLab GC 2023 - 2024
Freelance
Photoshop Pixel Art Miro Unity 2D developer
Have worked on three casual mobile games for iOS, leading
Game Design Unity Test Runner development from scratch. My responsibilities included
coding, designing the user interface, asset sourcing, creating
animations, visual effects, and sound effects.
Design patterns Memory Profiler
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