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Unity 3D-програміст
- Employment:
- Full-time, part-time.
- City of residence:
- Kharkiv
- Ready to work:
- Kharkiv, Poltava, Remote
Contact information
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Education
НТУ "ХПІ"
121 - Інженерія програмного забезпечення
Unfinished higher, from 2022 to 2025 (3 years)
Knowledge and skills
Language proficiencies
- Ukrainian — fluent
- English — average
Additional information
My projects:
I develop assets for the Unity Asset Store. I have excellent experience in communicating with customers. Here I mastered the skills of writing documentation and designing projects for release.
Link: https://assetstore.unity.com/publishers/69674
(Prop-Puzzle) - This is a hyper-casual game where I applied a new approach to the architecture, which is based on GameStateMachine. During development I used ZEnject and DOTween.
Link: https://github.com/Nicel193/Drop-Puzzle
(Multi-Input First Person Controller) - This is an asset for sale in the Unity asset store. It provides a ready-made system for first-person characters. With different input options: Mobile, Keyboard and Gamepad. It is also possible to switch input systems from new to old. GoF patterns were actively used during development. Also used a reactive programming approach.
Open Source Version (Lite): https://github.com/Nicel193/MFPC-Lite
Unity skills
- Experience in developing 2D and 3D applications. Build for Android / IOS / PC
- Experience with frameworks: Zenject
- Runtime assets loading from resources using unity Addressables and working with Addressables bundles
- Plugins: DOTween
- Settup and working with UI / layout
- Settup light, physics, create shaders
C# skills
- Understanding and using main design patterns.
- Understanding and using principles of OOP and SOLID
Other skills
- GitHub
- Blender, Photoshop
- English at the level of reading technical documentation
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