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Oleksiy
Unity developer
- Age:
- 25 years
- City of residence:
- Rivne
- Ready to work:
- Remote
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NIMCHUK OLEKSIY
UNITY DEVELOPER
CONTACT PROFILE
[open contact info ](look above in the "contact info" section) Unity Developer with hands-on experience developing and
maintaining mobile games in Unity. Proficient in gameplay
[open contact info ](look above in the "contact info" section)
programming, UI systems, optimization, and scalable project
Rivne architecture. Experienced integrating third-party SDKs,
backend services, and monetization systems. Focused on
writing efficient, maintainable, and production-ready code.
SKILLS
Unity Engine
WORK EXPERIENCE
C#
RWG Studio 2022 – 2025
Mobile Game Development
Unity Developer
Gameplay Systems
Worked on mobile casual games in match-3, merge and
UI Systems (UGUI)
idle genres using Unity and C#. Developed tile interaction
Addressables
logic, match detection systems, combo calculation, boosters,
Firebase reward systems, and level progression mechanic for match-3
Ads & IAP Integration projects.
REST API Integration Implemented drag-and-drop merge systems, item state
handling, production timers, unlock progression, and
Async Programming (UniTask)
economy balancing for merge games. Developed idle game
Dependency Injection
mechanics including passive income calculation, offline
(Zenject / VContainer) rewards, upgrade systems, and automated production flows.
DOTween Developed reusable UI systems, popup systems, in-game
Performance Optimization shop flows, quest systems, save/load pipelines, and
Git
monetization features. Integrated Firebase, Ads SDKs,
analytics tools, and REST API services. Refactored and
maintained existing systems, improved project architecture,
and optimized mobile applications.
EDUCATION
Software engineering 2018 - 2024
Rivne Professional College of the National University of Life and
Environmental Sciences of Ukraine
Computer Science 2024 - 2026
Academician Stepan Demianchuk International University of
Economics and Humanities
UNITY DEVELOPER
CONTACT PROFILE
[
maintaining mobile games in Unity. Proficient in gameplay
[
programming, UI systems, optimization, and scalable project
Rivne architecture. Experienced integrating third-party SDKs,
backend services, and monetization systems. Focused on
writing efficient, maintainable, and production-ready code.
SKILLS
Unity Engine
WORK EXPERIENCE
C#
RWG Studio 2022 – 2025
Mobile Game Development
Unity Developer
Gameplay Systems
Worked on mobile casual games in match-3, merge and
UI Systems (UGUI)
idle genres using Unity and C#. Developed tile interaction
Addressables
logic, match detection systems, combo calculation, boosters,
Firebase reward systems, and level progression mechanic for match-3
Ads & IAP Integration projects.
REST API Integration Implemented drag-and-drop merge systems, item state
handling, production timers, unlock progression, and
Async Programming (UniTask)
economy balancing for merge games. Developed idle game
Dependency Injection
mechanics including passive income calculation, offline
(Zenject / VContainer) rewards, upgrade systems, and automated production flows.
DOTween Developed reusable UI systems, popup systems, in-game
Performance Optimization shop flows, quest systems, save/load pipelines, and
Git
monetization features. Integrated Firebase, Ads SDKs,
analytics tools, and REST API services. Refactored and
maintained existing systems, improved project architecture,
and optimized mobile applications.
EDUCATION
Software engineering 2018 - 2024
Rivne Professional College of the National University of Life and
Environmental Sciences of Ukraine
Computer Science 2024 - 2026
Academician Stepan Demianchuk International University of
Economics and Humanities
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