Олег

Unity 3D-програміст, 25 000 UAH

Considering positions:
Unity 3D-програміст, Game developer 
Employment type:
full-time, part-time
Age:
23 years
City of residence:
Uzhhorod
Ready to work:
Remote

Contact information

The job seeker has provided: Phone numberEmailMessenger

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Work experience

No work experience.

Education

Ужгородський національний університет

Комп'ютерні науки
Higher, from 2021 to 2026 (5 years)

Knowledge and skills

  • Unity
  • C#
  • Знання принципів ООП
  • Здатність до навчання
  • Git
  • GitHub
  • HTML
  • CSS
  • Адаптивність
  • SQL

Language proficiencies

  • English — average
  • Ukrainian — fluent

Additional information

Unity Developer passionate about game development, software architecture, and algorithmic problem-solving. Hands-on experience with C# and Unity in developing gameplay systems, turn-based strategy mechanics, AI opponents, UI interactions, and game-state management. Experienced in implementing algorithms such as pathfinding, Minimax with Alpha-Beta pruning, legal move generation, and rule-based game logic.

Strong understanding of object-oriented programming, SOLID principles, event-driven architecture, and data-driven design using ScriptableObjects. Experienced in designing modular and maintainable systems, including unit and city management, turn management, resource and economy systems, procedural map generation, terrain databases, and hex-grid navigation for Civilization-inspired strategy games.

Practical experience with Unity's Input System, physics, Sprite Renderers, UI interaction handling, coroutines, and game-object lifecycle management. Familiar with Unity Netcode for GameObjects and multiplayer architecture, including client-server communication, RPCs, NetworkVariables, networked unit movement, player ownership, and synchronization of game state across clients.

Interested in game AI, search algorithms, pathfinding, procedural generation, performance optimization, and scalable gameplay architecture. Focused on writing clean, reusable, extensible code with minimal coupling and clear separation of responsibilities.

Currently seeking a challenging Junior Unity Developer role where I can apply my problem-solving skills, contribute to real-world game projects, collaborate with an experienced development team, and continue growing as a game engineer.

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