Resume from May 8, 2024 File

Myroslava

3D artist

Age:
22 years
City of residence:
Kyiv
Ready to work:
Kyiv, Lviv

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MYROSLAVA [open contact info](look above in the "contact info" section)

MAZANOVYCH [open contact info](look above in the "contact info" section)
3D ARTIST
Myroslava Mazanovych

MY PORTFOLIO

SUMMARY
My primary focus lies in the realm of visual design within the Game Development sector.
Experienced in industry-standard software and techniques, with a strong eye for detail and a
passion for creating visually compelling assets. Seeking a position as a 3D Artist to
contribute to the development of immersive and visually stunning projects.

SKILLS
Maya ZBrush Blender Substance Painter Photoshop Marmoset Rizom UV
Hard Surface Low Poly High Poly UV Retop Optimization Baking Texturing

EXPERIENCE

ЗD ARTIST GAMIRARE FEB 2024 - PRESENT

Efficiently utilize references to guide and inform the design process
Specialize in hard surface modelling, creating detailed and optimized assets for game
environments and characters
Employ sculpting to enhance the realism and complexity of models
Execute precise UV-unwrapping to optimize texture mapping and minimize visual seams
Perform texture baking to capture detailed surface information, improving the visual
quality of models under varying lighting conditions
Expertise in hand-painting and procedural texturing using Substance Painter, achieving
realistic surface textures and details, using Photoshop to post-process texture maps
Optimize models for maximum efficiency in the game engine
Collaborate closely with game designers, developers, and level-design teams to
transform concept art into functional game assets
Work with teammates to analyze product requirements, ensuring all elements are aligned
to meet the final product expectations and deliver an engaging user experience

PROP ARTIST CURSE OF THE NIGHT AUG 2023 - FEB 2024

Model detailed and optimized assets of props for game environments
UV-unwrapping to optimize texture placement and minimize distortion
Baking to capture high-resolution details and shadows
Create high-quality textures and materials, using tools like Substance Painter and
Photoshop
Seek out new techniques and technologies to improve the quality and efficiency
Collaborate with game designer, dev and level-design teams to make concept art
Analyze product requirements to ensure the final product meets expectations

EDUCATION
ЗD ARTIST
Mothership School Kyiv, Ukraine 2023

MASTER OF PHILOLOGY
National Technical University of Ukraine 'Kyiv Polytechnic Institute' Kyiv, Ukraine 2024

BACHELOR OF PHILOLOGY
National Technical University of Ukraine 'Kyiv Polytechnic Institute' Kyiv, Ukraine 2022

LANGUAGES
Ukrainian C2 English B2 German A2

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