Микита
Разработчик мобильных приложений
- City of residence:
- Poltava
- Ready to work:
- Poltava, Remote
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Unity Game Developer
Summary:
• Experience in Unity Game Development,
worked with new and legacy components
• Worked with standard unity libraries pack
• Worked with animation, pathfinding, particle system, tile maps.
• Experience in use Dependency Injection:
◦ Zenject
• Experience in use unity assets from market
Skills:
• Programming Languages:
• C#, JavaScript
• Technologies and Frameworks:
• Microsoft .NET Framework, Zenject, LINQ, Newtonsoft.Json, Entity Framework,
• Databases:
• MS SQL Server, MongoDB
• Development Environments:
• Rider 2023, Visual Studio 22
• Version Control Systems:
• Git
• Platforms:
• MS Windows
My Projects:
https://github.com/Endelways
https://github.com/Hideki2D
Runner
Android runner game (Built with Unity)
Non-Euclidean Geometry Game
small research project about portals and non-Euclidean geometry
MOBA game
Try to learn entity component system
Rougelike game
Try to create roguelike game with enchanting weapon mechanic
Education:
Software Engineering in Kharkiv National University of Radioelectronics
Experience & About me:
I have 1 year of experience developing games using Unity. I like learning new skills when solving problems and hope to expand my knowledge working with an experienced team.
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Mykyta Terebetskyi Unity Game Developer Summary: • Experience in Unity Game Development, worked with new and legacy components • Worked with standard unity libraries pack • Worked with animation, pathfinding...
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