• File

Roman

IOS engineer

Considering positions:
IOS engineer, Unity developer
City of residence:
Lviv
Ready to work:
Lviv, Remote

Contact information

The job seeker has entered a phone number .

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Roman Franchuk
Senior iOS Engineer
Ukraine [open contact info](look above in the "contact info" section) [open contact info](look above in the "contact info" section) [open contact info](look above in the "contact info" section)

SUMMARY
Senior iOS Engineer with 8+ years of experience building real-time video, audio, and media pipeline systems.
Specialized in AVFoundation, low-latency rendering, and performance-critical architectures. Delivered
production-grade applications independently across AR, streaming, and communications domains. Integrates
AI-assisted development workflows to reduce debugging time and improve test coverage.

CORE SKILLS
Languages & UI: Swift, UIKit, SwiftUI
Concurrency: Swift Concurrency (async/await), GCD, Combine, RxSwift
Media & Streaming: AVFoundation, AVAudioEngine, real-time video capture & processing, low-latency
rendering, DRM, live streaming
Architecture: MVVM-C, Clean Architecture, Modular Design, Dependency Injection
Tooling: Xcode, Instruments, Git, Fastlane, Firebase, CI/CD, TestFlight
AI: ChatGPT, GitHub Copilot, Claude - daily use for feature delivery acceleration, unit test coverage, debugging,
architectural validation, and documentation

EXPERIENCE

Senior iOS Engineer · Opinov8 May 2025 – Dec 2025
Sports training app - real-time AR + computer vision pipeline. Designed architecture from scratch and owned full
delivery cycle.
•​ Designed and built high-performance video capture and processing pipeline supporting real-time sports
analytics
•​ Implemented AR-based measurement tools with stable CPU/memory performance under continuous load
•​ Delivered production-ready application independently from architecture to App Store release

Senior iOS Developer · Softermii Oct 2021 – May 2025
Project 1: Real-time video social platform - video rooms, participant management, streaming SDK integration.
•​ Designed and implemented video room and participant lifecycle management - platform served up to 12,000
concurrent users (avg 6,500)
•​ Integrated streaming SDK; resolved session instability and synchronization issues on lower-end devices
•​ Reduced crash rate from 1.2% to 0.4% by addressing race conditions and session edge cases in production
Project 2: SoundIt - real-time audio engine rebuild.
•​ Redesigned audio engine architecture for scalability; implemented real-time audio processing and sound
filters
•​ Reduced P95 playback latency by 35% - from ~2.3s to ~1.5s

iOS Developer · Got It Agency Jun 2020 – Oct 2021
EdTech platform replacing traditional driving schools.
•​ Led architecture planning and feature development; integrated media playback and third-party services
•​ Managed App Store release pipeline

Software Engineer · GlobalLogic Oct 2017 – Mar 2020
Two concurrent products: digital medical records platform and Apple TV streaming application.
•​ Implemented DRM-protected video playback and live streaming functionality
•​ Contributed to digital patient record system: feature development and refactoring

EDUCATION
Lviv Polytechnic National University — Bachelor in Computer Science

LANGUAGES
English — Upper-Intermediate (B2) Ukrainian — Native

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: