Алексей
Machine Learning Engineer (3D graphics), 360 000 UAH
- Employment:
- Full-time, part-time.
- Age:
- 34 years
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Other countries, Remote
Contact information
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Work experience
PL | Machine learning engineer
from 01.2015 to now
(9 years 4 months)
Samsung Electronics, Kiev (IT)
Voxel-Based 3D CNN Models (AR | MR)
Synthetic data generation - Maya | 3ds Max
Tools Development - Maya | 3ds Max
Python(Keras, scipy, pandas, numpy, OpenCV)
Senior Technical Artist | Deep Learning
from 02.2014 to 03.2015
(1 year 1 month)
CallsFreeCalls, Kiev (International VoIP)
Automated diagnosis of arrhythmia using a combination of CNN and LSTM.
Tools Development - Maya | 3ds Max
Technical Animator
from 01.2013 to 02.2014
(1 year 1 month)
Crytek, Kiev (IT)
Dynamic simulation
Creation rig of characters
Character Animation
First Person Animation
CG Generalist
from 05.2012 to 05.2013
(1 year)
Wizardpost, Kiev (Post-production)
Character Animation
Dynamic simulation(naiad)
Creation rig of characters in Maya
Visualization with Mental
Visualization with RenderMan
Visualization with Arnold
CG Generalist
from 01.2007 to 01.2010
(3 years)
ArtAurum, Харків (Видавництво, поліграфія)
Creation rig of characters in Maya
Visualization with Mental ray & Vray
Education
Interregional Academy of Personnel Management
Management, Киев
Higher, from 2017 to 2021 (4 years)
Computer academy «Shag»
Professional development in 3d Maya, 3d animator (modeller, visualizer), Kharkov
Higher, from 2005 to 2007 (2 years 1 month)
Experienced with:
Maya, 3ds max, ZBrush, ArchiCAD, Adobe Illustrator, CorelDRAW, Adobe Photoshop, RealFlow, Adobe After Effec
Additional education and certificates
KhNURE “KhIRE”
professional development in 3d Maya, 3d animator (modeller, visualizer)
Knowledge and skills
Language proficiencies
- English — advanced
- Russian — fluent
Additional information
My basic tool kit: Maya, Keras, Tensorflow, Pandas, Numpy, cv2, Statistics, PyQt5, PySide2 (Maya) etc.
I specialize in machine learning, 2D and 3D synthetic data generation, data research and preparation. Additionally, I have high-level skills in Maya tools development (using Python), character rigging, and animation. I have completed over 30 projects related to medicine and gaming.
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