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Микола
3D artist
- Age:
- 30 years
- City of residence:
- Khust
- Ready to work:
- Remote
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Sabov Mykola
3D Hard Surface Artist - Freelance/Remote work
• Mail: [open contact info ](look above in the "contact info" section) • Instagram: kolyasabov
[open contact info ](look above in the "contact info" section)
• Phone: [open contact info ](look above in the "contact info" section) • Telegram: https://t.me/shinobidoo
shinobidoo
• Artstation: shinobidoo.artstation.com
https://shinobidoo.artstation.com/ • LinkedIn: [open contact info ](look above in the "contact info" section)
[open contact info ](look above in the "contact info" section)
About me
Hi, my name is Mykola. I am engaged in 3D modeling in hard surface.My former specialty is
auto mechanics, which I obtained after secondary education. Thanks to my former professional skills
and their practical implementation. I have a rich understanding of the principle of operation of
mechanisms, their condition over time, and the condition of the surface after a certain period
of operation. I understand the principle of hydraulic, electromagnetic and internal combustion engine
systems. This allows me to make more realistic conceptual assets for projects. I also worked for two
and a half years as a sales manager for auto parts. This developed my soft skills in communicating
with clients.
Software Skills
• Blender • Low Poly/High Poly modeling
• Zbrush • Sculpting
• Substance Painter • UV unwrap
• Marmoset Toolbag • PBR Texturing
• Maya (Earlier)
• 3DS Max (Earlier)
Courses
• Super Maya - VideoSmile
• Military Radio Tutorial - Maya 2018 and Zbrush
• Super Blender - VideoSmile
• Kaino University - GameDev course. Mecha
ht ps:/ shinobido .artstation.com/
Portfolio
Мore works
at Artstation
3D Hard Surface Artist - Freelance/Remote work
• Mail: [
[
• Phone: [
shinobidoo
• Artstation: shinobidoo.artstation.com
https://shinobidoo.artstation.com/ • LinkedIn: [
[
About me
Hi, my name is Mykola. I am engaged in 3D modeling in hard surface.My former specialty is
auto mechanics, which I obtained after secondary education. Thanks to my former professional skills
and their practical implementation. I have a rich understanding of the principle of operation of
mechanisms, their condition over time, and the condition of the surface after a certain period
of operation. I understand the principle of hydraulic, electromagnetic and internal combustion engine
systems. This allows me to make more realistic conceptual assets for projects. I also worked for two
and a half years as a sales manager for auto parts. This developed my soft skills in communicating
with clients.
Software Skills
• Blender • Low Poly/High Poly modeling
• Zbrush • Sculpting
• Substance Painter • UV unwrap
• Marmoset Toolbag • PBR Texturing
• Maya (Earlier)
• 3DS Max (Earlier)
Courses
• Super Maya - VideoSmile
• Military Radio Tutorial - Maya 2018 and Zbrush
• Super Blender - VideoSmile
• Kaino University - GameDev course. Mecha
ht ps:/ shinobido .artstation.com/
Portfolio
Мore works
at Artstation
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