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Yaroslav
Unity Developer
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UNITY DEVELOPER
PROFESSIONAL SUMMARY COMMERCIAL EXPERIENCE
Unity Developer with 3 years of Unity development Trident Media - Unity Developer
experience, including 1 year of commercial game SEPTEMBER 2024-PRESENT
development. Strong focus on gameplay systems, Developed mobile games for Android and iOS
performance optimization, and technical problem platforms in a fast-paced production environment.
solving. Experienced with DOTS, editor tool creation Implemented gameplay logic, UI, animations and visual
and rapid develoment cycles. effects.
Delivered stable builds under tight deadlines with low
SKILLS bug rates.
Collaborated with designers and project managers on
game ideas generation.
Unity (2D & 3D)
Data-driven gameplay systems development
DOTS KEY PROJECTS
Dependency Injection (Zenject)
Async Programming (UniTask)
Reactive Programming (UniRx)
Bullet Heaven Game (DOTS)
DOTween
Addressables MARCH 2025 - MAY 2025
Performance Optimization
Tools Development Built a Vampire Survivors inspired game using Unity’s
Version Control (Git) DOTS framework
Implemented gameplay with Entities, Jobs, and Burst
BASIC EXPERIENCE systems
Designed multiple unique abilities with individual and
global buffs
Shader Graph Focused on performance and scalability for large
Visual Effect Graph enemies count
UI Toolkit
Netcode for GameObjects Custom Vehicle Controller (Asset Store)
OCTOBER 2024 - PRESENT
CONTACT & LINKS
Designed and published a vehicle physics package on
the Unity Asset Store
[
[
020203252/ Provided ongoing support and updates (AI, mesh
https://andrianovyaroslav.xyz/ - Portfolio deformation, performance customization, and more)
https://github.com/DisturbedOne322
https://disturbedone.itch.io/
EDUCATION
[
September 2021 - June 2025
European University (Kyiv, Ukraine)
SOFTWARE ENGINEERING - BACHELOR DEGREE
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