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Serhii

Unity Developer

Considering positions:
Unity Developer, Unity developer
Age:
25 years
City of residence:
Other countries
Ready to work:
Remote

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SERHII OVOD
UNITY DEVELOPER

CONTACT WORK EXPERIENCE
[open contact info](look above in the "contact info" section) Gil Bros LLC (volunteer) 2023-2024 (8 MONTHS)
[open contact info](look above in the "contact info" section) Worked in a 5–6 person team on a third-person zombie
shooter.
Serhii Ovod
Worked on the core gameplay loop.
https://github.com/SerhiiOvD Implemented animations for charachters and objects.
Designed and implemented dismemberment mechanic.
Poland, Wroclaw
Developed basic enemy AI with varied behavior patterns.

Personal Projects
SKILLS JumberBall (Itch.io) 2024
UNITY “Flappy bird” style game with simple game loop.
Focused on learning and improving development skills.
Zenject Adressables
Implemented resposive touch controls for mobile.
VContainer Localization Created basic UI.
DoTween Profiler Available on itch.io here.
UniTask UI Toolkit Don’t Fall (Itch.io) 2025
C# Isometric mobile platformer.
Implemented player and UI animations using DoTween.
SOLID Singleton
Developed architecture using patterns.
Factory Pattern MVC/MVP
Created and designed UI with Figma.
Object Pooling Command Available on Itch.io here.
State Pattern Strategy
Porko Dev Projects 2025-2026 (8 MONTHS)
Observer Async Programming
Rustborn (Steam)
TOOLS
Worked in a 6 person team on a neo-noir top-down
Adobe Photoshop shooter.
Figma A large-scale project based on an existing GDD
Git / GitHub / Plastic / Fork Implemented and fixed core gameplay mechanics such
as pick-up sys, weapon inventory, inventory, player
Trello
controller, player animation controller and more.
SDK Developed HUD, GameOver screen and Inventory UIs using
Discord SDK DoTween.
Steamworks SDK Implemented a multi-panel inventory system (equipment,
stats, level info, item storage) with hover-based item
Android Studio SDK
description panel.
Maintained and extended the existing system
architecture. Developed a data provider for managing
LANGUAGES static data.
Implemented Steamworks SDK and Discord SDK into the
Ukrainian - Native game.
Polska - B1 / B2 Available beta version on Steam here.
English - B1 / B2

Wyrażam zgodę na przetwarzanie moich danych osobowych dla potrzeb niezbędnych do realizacji procesu rekrutacji (zgodnie z ustawą z dnia 10 maja 2018
roku o ochronie danych osobowych oraz zgodnie z Rozporządzeniem Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie
ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy
95/46/WE (RODO).

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