Вячеслав
2D, Concept artist
- Employment:
- Full-time, part-time.
- Age:
- 34 years
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
Contact information
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Work experience
Senior concept artist
from 03.2017 to 09.2020
(3 years 6 months)
Timecode, Киев (IT)
Developing characters, environments and props for VR and casual games . Basically generating game style from beginning to final product in collaboration with art director and game designers, 3d artists, programmers and animators.
Lead concept artist, 2D artist
from 06.2015 to 03.2017
(1 year 9 months)
Ciklum, Киев (IT)
Developing characters, environments and props for AR and casual games for different customers in different stylistics . Work and collaboration with game designer, 3d artists, programmers and animators.
2d- concept artist
from 04.2014 to 04.2015
(1 year)
Retro Style Games, Киев (game outsoursing)
Developing characters, environments and props for casual games for different customers in different stylistics and game types.
2D artist
from 10.2013 to 01.2014
(3 months)
ERS Games Studios (IT)
Portfolio
from 06.2013 to now
(10 years 11 months)
Portfolio, Киев (арт)
Portfolio:
http://www.artstation.com/artist/kruzhanivski
Education
Kyiv State Institute of Decorative and Applied Art and Design named after M. Boychuk Faculty of Design.
Fabric artist, Киев
Higher, from 2009 to 2013 (3 years 10 months)
Knowledge and skills
Language proficiencies
English — above average
Additional information
СV Viacheslav Kryzhanivskii
2D Artist, Concept artist
Date of Birth: February 19, 1990
Marital status: single
Tel [
Email: [
SKILLS
⦁ 2D Artist specializing in creating characters, environment backgrounds, props with great
skills in photo bashing;
⦁ Ability to follow up with specified tasks and work with various styles;
⦁ Implementation of task by hand as well as by using photos (Matte painting);
⦁ Deep understanding & knowledge of anatomy and perspective;
⦁ Creating concept of game stylistic from beginning to final;
⦁ Competence of working in the team. Experience leadership of Art Department (2d artists - 3d modellers), interaction with the programmers;
⦁ Ability to follow different stylistics;
⦁ Speed painting of characters/locations (masses, line-art).
SOFT: Adobe Photoshop
EDUCATION: Kyiv State Institute of Decorative and Applied Art and Design named after M. Boychuk Faculty of Design. Bachelor degree.2009-2013
EXPERIENCE
2017-2020 TIMECODE
Senior Concept Artist
Developing characters, environments and props for VR and casual games . Basically generating game style from beginning to final product in collaboration with art director and game designers, 3d artists, programmers and animators.
2015-2017 CIKLUM
Lead concept artist, 2D artist
Developing characters, environments and props for AR and casual games for different customers in different stylistics . Work and collaboration with game designer, 3d artists, programmers and animators.
2014 – 2015 Retro Style Games (game outsourcing)
2D Concept Artist
Developing characters, environments and props for casual games for different customers in different stylistics and game types.
2013/10 – 2014/01 ERS Games Studios
Developing art for different Hidden Object games inside company
Languages: Russian, Ukrainian (native speaker); English (upper- intermediate)
Interests: drawing/painting, concept art, fashion, Science fiction , contemporary art, modern technologies.
SOCIAL MEDIA
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