• File

Eugene

3D artist

Age:
38 years
City:
Kyiv

Contact information

The job seeker has provided: Phone numberMessenger

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Evgeniy Yarovoy

cell Phone: [open contact info](look above in the "contact info" section)
E-mail: [open contact info](look above in the "contact info" section)
Telegram https://t.me/evgeniy_yarovyi

PORTFOLIO

Lightning reel https://youtu.be/Zb1B0mEroHE

Game reel https://youtu.be/FGP4pHjMwiY
Animation reel https://vimeo.com/117832803
Rigging reel https://vimeo.com/188036200
Grooming reel https://www.youtube.com/watch?v=Wz_xQ5Q6Krk

Generalist reel https://vimeo.com/188569191
Shading reel https://www.youtube.com/watch?v=8W9NgRP9G7c

Other STUFF https://drive.google.com/drive/folders/1kbS_xogx-6Bq7EoiOF9AJ4Dw2BkUxEZ2

https://drive.google.com/drive/folders/1kbS_xogx-6Bq7EoiOF9AJ4Dw2BkUxEZ2

Network

Linkedin [open contact info](look above in the "contact info" section)
Behance https://www.behance.net/Eugenics

PROFESSIONAL EXPERIENCE

2017-2018 CGI Generalist ( Game/intro departametn)
Evoplay Entertaiment

2016 Shading TD (character departament)
DIGIC pictures http://www.digicpictures.com/

Budapest

04.07.2013 – 2015 Generalist ,animator,character TD, lightning artist
TerminalFX http://www.terminalfx.com/
Kiev, Ukraine.
● Creating CGI for feature film and advertising for companies such as:
Universal studios, Mcdonald's, Nivea, Gazprom e.t.c
Specialty: Modelling,rigging,lighting,animation, character TD, grooming, e.t.c
Creating complex scene from modelling and shading to animation,
characters TD and grooming
Projects: Dragon Heart 3 (2014) , Unforgotten Shadows (2013)

10.01.2011 – 03.07.2013 Generalist ,animator
BakerStreet http://bakerst.com.ua/post/
Kiev, Ukraine.

● TV commercials. Creating complex cg scenes from modeling rigging
and animation to rendering and compositing.

SKILLS

Mostly I'm a generalist, shading TD with directions on characters TD , the
strongest skills are shading, texturing, surfacing, rigging, animation

Shading
Groomins
● Shading lighting and surfacing are for sure among my strongest skills. Have
a considerable experience in advertising and feature films, shading and
surfacing in quite large number of projects, from tv commercials to
photorealistic cinematics with characters . Also big practice in grooming
characters by Yeti plug-in , also grooming birds with feathers. Arnold is a
priority renderer

Characters
Rigging

● I can very accurately and qualitatively rig biped,quadruped, feather .etc.
I'm also experienced to work with Maya muscle as you can see it from my

rigging showreel or to create a face with the whole set of phonemes to
make it talk

Modelling
Texturing
Surfacing
● Huge practice in creating models from sketch, understanding of anatomy
and mesh topology to creating the right forms for next rigging and
skinning , adding detailing in Zbrush and texturing in Mari

Animation
● Among my weakest points is lack of time to develop. However I still can
create a qualitative animation, it might just take longer comparing to
professional animator. I rarely animate but I have perfect understanding of 12
approaches to animation, have learnt book by Richard Williams, watched
over huge number of references and read Animation Survival kit. As an
animator I took part in creating movie Dragon Heart 3 by Universal pictures

SOFTWARE

● Maya
● Mari
● Zbrush
● Arnold
● Yeti Peregrinel

Secondary

● Vray
● Renderman
● Redshift
● 3d Coat
● Nuke

More resumes of this candidate

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: