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Олександр

Гейм-дизайнер

City of residence:
Kyiv
Ready to work:
Kyiv, Remote

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Cherniavskyi Oleksandr(he/him)
Game Designer
[open contact info](look above in the "contact info" section) / [open contact info](look above in the "contact info" section) / LinkedIn
Ukrainian Native / English B2

About Me
I’m a good-humored computer science student and gamedev tutor for kids, currently focused
on entering the professional game development industry. I’m excited to join a team and
contribute to creating engaging and memorable video game experiences.

Skills Projects
Game Design Halfway Up / Ukrainian Visual Novel
●​ Game Design Documentation (GDD) GameJam
●​ System design (mechanics, balance, ●​ Joined a team as the project’s concept
progression) creator. Developed the core idea and
●​ Level and pacing design plot of the visual novel and
Player Experience coordinated the creation process,

●​ Designing player experience through including narrative writing and art

gameplay, UI, visuals, and sound direction.

●​ Game feel and feedback systems DICEBYTE / Deckbuilder Roguelike
(visual + audio cues) ●​ Design lead and gameplay systems

●​ Seamless onboarding & player developer.Coordinated team tasks and

guidance distributed responsibilities across
development. Designed and
Narrative & Writing
implemented core gameplay systems,
●​ Narrative design
including dice mechanics, progression,
●​ In-game dialogue writing
and risk-reward design. Contributed to
●​ Text structuring for gameplay systems
player experience through visual
Team Coordination
direction and audio integration,
●​ Coordinated development tasks within
ensuring consistency of gameplay and
a small team
feedback. Maintained Game Design
●​ Defined core systems and design
Document and created Excel-based
direction
balance tools, including dice roll
●​ Maintained project structure and
simulations for tuning probabilities and
documentation
progression.
●​ Game Design Document / Excel /
Figma / Itch.io
Tools: Google Docs, Excel, Photoshop, Figma, Aseprite, FMod, Github
Books I've Read: The Art of Game Design, Introduction to Game Systems Design

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