Олександр
Гейм-дизайнер
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
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Game Designer
[
Ukrainian Native / English B2
About Me
I’m a good-humored computer science student and gamedev tutor for kids, currently focused
on entering the professional game development industry. I’m excited to join a team and
contribute to creating engaging and memorable video game experiences.
Skills Projects
Game Design Halfway Up / Ukrainian Visual Novel
● Game Design Documentation (GDD) GameJam
● System design (mechanics, balance, ● Joined a team as the project’s concept
progression) creator. Developed the core idea and
● Level and pacing design plot of the visual novel and
Player Experience coordinated the creation process,
● Designing player experience through including narrative writing and art
gameplay, UI, visuals, and sound direction.
● Game feel and feedback systems DICEBYTE / Deckbuilder Roguelike
(visual + audio cues) ● Design lead and gameplay systems
● Seamless onboarding & player developer.Coordinated team tasks and
guidance distributed responsibilities across
development. Designed and
Narrative & Writing
implemented core gameplay systems,
● Narrative design
including dice mechanics, progression,
● In-game dialogue writing
and risk-reward design. Contributed to
● Text structuring for gameplay systems
player experience through visual
Team Coordination
direction and audio integration,
● Coordinated development tasks within
ensuring consistency of gameplay and
a small team
feedback. Maintained Game Design
● Defined core systems and design
Document and created Excel-based
direction
balance tools, including dice roll
● Maintained project structure and
simulations for tuning probabilities and
documentation
progression.
● Game Design Document / Excel /
Figma / Itch.io
Tools: Google Docs, Excel, Photoshop, Figma, Aseprite, FMod, Github
Books I've Read: The Art of Game Design, Introduction to Game Systems Design
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