Юрій
3D artist
- Age:
- 33 years
- City of residence:
- Lviv
- Ready to work:
- Lviv, Remote
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Senior 3D Artist | VR / AR / XR Specialist | Real-Time 3D Production
Email: [
Remote)
Portfolio: yuriishyryi3d.com | ArtStation: artstation.com/yuriishyryi | Sketchfab:
sketchfab.com/Yura.Shyryy | LinkedIn: [
PROFESSIONAL SUMMARY
Senior 3D Artist with 12+ years of experience delivering production-ready real-time assets for VR, AR,
XR, AAA games, and enterprise visualization. Proven track record leading asset pipelines on VR training
and branding projects for Volvo Group, delivering game-ready vehicles and environments for AAA
studios, and teaching 3D production at university level. Expert in full 3D pipeline: modeling, sculpting,
PBR texturing, baking, and optimization for Unity and Unreal Engine. Strong collaborator with developers,
art leads, and non-technical stakeholders.
PROFESSIONAL EXPERIENCE
Lecturer - 3D Graphics, Drawing, Sculpture and Painting | Lviv Polytechnic National
University (IARD, VDM Department) Nov 2024 - Present
Lviv, Ukraine
- Developed and delivered interactive coursework bridging academic art fundamentals with industry-
standard real-time 3D production workflows for architecture and design students.
- Mentored students in modeling, rendering, and artistic skills, connecting traditional drawing and
sculpture with modern PBR pipelines.
3D Artist - Consultant | Volvo Group Dec 2023 - Dec 2025
Sweden / Remote
- Delivered 8 VR and AR training and branding projects as measured by on-time project completion,
by creating and optimizing high-quality real-time 3D assets and environments tailored to enterprise
XR specifications.
- Reduced asset integration friction across development teams by establishing clear handoff
standards and maintaining production-ready deliverables aligned with Volvo brand requirements.
- Collaborated directly with developers and stakeholders throughout the full production cycle,
ensuring seamless implementation from concept to final XR deployment.
3D Artist - Freelance | Skeiron Jun 2023 - Nov 2023
Lviv, Ukraine
- Processed and optimized photogrammetry scans of Ukrainian museum exhibits, reducing polygon
count while preserving visual fidelity for cultural heritage visualization and digital preservation.
3D Artist | Room8 Studio Aug 2022 - Jan 2023
Remote
- Produced game-ready vehicle assets for AAA projects, meeting strict topology, LOD (Level of
Detail), and PBR texturing requirements that passed art lead review on first or second submission.
- Maintained consistent visual style across multi-artist pipelines by collaborating closely with art leads
and adhering to established technical standards.
3D Artist | NIX Mar 2021 - Jul 2022
Lviv, Ukraine
- Created and textured hard-surface and stylized game assets across multiple projects in Unity,
owning the full pipeline from modeling through in-engine implementation.
- Contributed to workflow improvements in collaboration with cross-functional teams, reducing
iteration cycles on asset reviews.
Earlier Experience (2013 - 2021)
- 8+ years as 3D Artist across game studios, architectural visualization, product visualization, and
freelance projects - building a broad foundation in hard-surface modeling, environment art, stylized
assets, and client-facing production pipelines.
EDUCATION
Master of Architecture Dec 2022
Lviv Polytechnic National University | Lviv, Ukraine
SKILLS
3D Modeling: Hard Surface Modeling, Digital Sculpting, Retopology, Environment Modeling, CAD
Processing, Organic Modeling
Texturing: PBR Texturing, High/Lowpoly Baking, Hand-Painted Textures, Parametric Textures, UV
Unwrapping
Real-Time Engines: Unity, Unreal Engine, VR/AR/XR pipelines, Asset optimization, LOD workflows,
Mobile optimization
3D Software: 3ds Max, Blender, ZBrush, Marmoset Toolbag, UVLayout
Texturing Tools: Substance Painter, Substance Designer, Adobe Photoshop
Other: Photogrammetry, Product visualization, Architectural visualization, AI-assisted tools
LANGUAGES
Ukrainian: Native English: Upper-Intermediate (B2)
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