• File

Роман

Unity developer

Age:
34 years
City:
Dnipro

Contact information

The job seeker has entered a phone number .

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

E X P E R I E N C E
BONDAREN
KO Murka Games
Unity Developer
2020 – 2025

ROMAN
• Developed and maintained responsive UI components adapted to multiple
screen resolutions for web and mobile platforms.
• Integrated game interfaces with server-side logic using C#, ensuring seamless
Senior Unity Developer data binding and real-time updates.
• Optimized UI performance in data-heavy, high-traffic environments — reduced
render overhead and improved frame pacing on both mobile and desktop.
• Participated in UI architecture design: systematic approach to screen
C O N T A C T management, scene transitions, and animation flows.
[open contact info](look above in the "contact info" section) • Implemented new game mechanics and UI-driven features, improving player
engagement and retention.
[open contact info](look above in the "contact info" section)
Dnipro, Ukraine Focus: UI/UX for slot and high-traffic social casino titles (WEB & Mobile).
Portfolio
Mempic Game Studio 2018 – 2020
Unity Developer
• Architected and implemented a full Game World Generation system for mobile
C O R E titles.
C#, Unity Engine, SOLID principles, • Developed sophisticated UI systems with multi-resolution support and
OOP, Design Patterns. adaptive canvas layouts for various device form-factors.
A R C H I T E C T U R E & • Integrated UI screens with core gameplay logic: Quest systems, Shopping/IAP
L O G I C flows, and Audio frameworks.
DI (Zenject), ECS (Entitas), R3, • Designed responsive Input Control systems optimised for mobile gameplay
UniTask, MVVM, MVP. UX.
Focus: Full development lifecycle for mobile titles.
U I & A N I M A T I O N
Unity UI (Canvas/uGUI), Responsive Panther Gaming LLC
Layout, DOTween, Animator, TK2D. 2016 – 2018
Unity Developer
S Y S T E M S • Designed and implemented core game features and interactive UI
Addressables, Input Control, components.
Music/Audio Systems, Pathfinding. • Performed deep refactoring of legacy UI code to improve stability and cross-
T O O L S & platform maintainability.
W O R K F L O W • Engineered logic for slot machine systems and complex bonus mini-games.
Git, CI/CD (Unity-CI, TeamCity), Jira, • Developed pathfinding control systems for in-game entities.
Trello. Focus: Slot machine logic and mini-game development.

More resumes of this candidate

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: