Станіслав
Event-manager
- Considering positions:
- Event-manager, Project-manager
- Age:
- 31 years
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
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PROJECT MANAGER | EVENT MANAGER | PRODUCER
Kyiv, Ukraine | [
PROFILE
Project and event manager with 10+ years of taking full ownership of complex projects and shipping them: international conferences and large-scale events, media and
video production, marketing campaigns, and commercial software products. Built and led production teams of up to 10 people across multiple countries and time zones.
I take on hard, messy, heavily-processed projects — the ones with many moving parts, many stakeholders and a fixed date — and I deliver them. Comfortable operating
anywhere in the world, remotely or on the ground, in English at a professional level.
I am also a working Unity developer with commercial shipping experience. That means I scope technical work realistically, speak the same language as engineering
teams, estimate honestly, and use AI and automation as production tools rather than talking points. I can run a live event, a creative campaign or a technical build, and I
know what actually breaks in each.
CORE COMPETENCIES
Event management — full-cycle organisation of events from 100 to 1000+ guests at a pace of ~10 events per year; venue sourcing, catering, AV, security, logistics;
speaker relations and agenda building; on-site direction; European and CIS market knowledge; delivery of international events remotely.
Project management — end-to-end ownership, scoping and budgeting, vendor and contractor management, long-horizon planning, risk anticipation, delivery under
fixed deadlines and pressure.
Production management — building and scaling production teams, turning chaotic workflows into repeatable ones, resource and capacity planning, quality control
across high-volume output.
Leadership & communication — hiring and structuring teams, cross-team communication between creative, technical and commercial stakeholders, negotiation with
contractors and partners, representing the company publicly.
Technical fluency — software delivery process, Unity/C# development, AI-assisted workflows and automation, digital product launch.
SELECTED ACHIEVEMENTS
Delivered ~10 international events per year for five years — conferences, expos and educational events for 100–1000 attendees — frequently as sole organiser, from
contract drafting to the final microphone check.
Solely produced a 30-minute corporate film for Favbet, a major gambling brand — full ownership from concept and script through production and delivery.
Grew a media company's video presence by ~350% in overall traffic and a minimum 200% per video, while personally producing 80+ pieces of content in twelve
months.
Ran a 65K-subscriber channel at a cadence of ~12 shows per week, leading the production team and the long-term content calendar.
Delivered a 5-episode campaign for CoinMarketCap × Hacken.io in four weeks, from audience analysis and storytelling structure through to fully specified technical
scripts for the production team.
Built a self-funded media project to sustained revenue through social audience growth, Patreon subscriptions and a line of digital products.
Shipped 4 commercial console-targeted games in 12 months as solo developer, including PS4/PS5 porting.
PROFESSIONAL EXPERIENCE
Project Manager / Production Manager — Independent Media Project 2024 – Present
Founded and run an independent media project end to end: production planning, release scheduling, audience growth and monetisation.
Built the project to recurring revenue through social media activity and a paid Patreon subscriber base.
Extended it into digital products — software tools and online courses — taking each from concept through build to launch and sale.
Full ownership of strategy, budget, production pipeline and delivery, with no external structure to fall back on.
Creative Lead / Brand Manager / Content Producer — NDA 2022 – 2024
Owned brand and content direction end to end: strategy, production planning, team coordination and delivery across marketing and media output.
Scriptwriter / Storyteller / Producer — CoinMarketCap.com × Hacken.io 2022
Produced a 5-episode Learn & Earn promo campaign for a collaboration between two major crypto brands, delivered in four weeks.
Built the storytelling structure from the client brief and audience analysis, then wrote all five episodes against it.
Handed the production team fully detailed technical scripts and task breakdowns for the entire visual build.
Content Producer / Showrunner — Blockster 2021 – 2022
Led the production team for a 65K-subscriber channel, running daily output across shows, news, AMAs and interviews.
Planned and delivered roughly 12 shows per week on a sustained long-term content calendar.
Ran monthly international business-development and production trips; built and maintained relationships with influencers, contractors and founders worldwide.
Showrunner / Head of Video Production — Login Casino UA 2020 – 2022
Hired to lead the video production department of the largest CIS digital media portal in the gambling industry, with a mandate to grow audience and raise production
quality.
Solely produced a 30-minute corporate film for Favbet, one of the sector's largest brands.
Increased overall channel traffic by ~350% and per-video views by 200%+ minimum.
Produced 80+ videos in a year: interviews, podcasts, reportage, advertising, promos and integrations, webinars, live events.
Rebuilt the department's workflow for speed, mobility and consistency across all output.
Directed and supervised video designers, ran media planning for the whole department, managed speaker and guest communications, hosted online webinars and
offline events, and represented the company at industry events.
Event Manager — Smile Expo 2018 – 2020
Planned and ran approximately 10 international events per year, owning full technical planning and on-site supervision of each.
Sourced commercially viable venues; procured and managed catering, AV, security and rental.
Delivered multiple worldwide projects remotely, working across the European event market (venues, contractors, vendors).
Anticipated and resolved operational problems before they reached the client or the floor.
PCO Event Manager — Teddy Group 2017 – 2018
Organised around 10 large-scale professional conferences and educational events per year for the medical sector, with audiences of several hundred to 1000+ guests.
Managed agenda planning and direct communication with international speakers, including full accompaniment throughout their stay.
Ran events A to Z single-handedly, from contract drafting to final equipment setup.
TECHNICAL DELIVERY EXPERIENCE
Commercial software and game development, included as evidence of hands-on technical project capability.
Game Implementor — N-iX 2026
Worked on Episode, one of the world's largest mobile visual novel platforms, at the intersection of scripting and technical artistry: story scripting, asset implementation
and optimisation, and extensive work with the Naninovel framework and custom editor tooling. Coordinated within a large team on complex workflows and high-volume
data.
Unity Developer — Midnight.Works 2025 – 2026
Shipped four console-targeted titles as solo developer in twelve months. Specialised in console porting and performance optimisation for PS4/PS5, and in taking over
third-party and legacy codebases.
Unity Developer, contract — DJampa 2026
Rhythm-based mobile music game with ML tracking. Built an audio analysis and editor tool feeding the core game loop, plus a fully adaptive UI across mobile resolutions
and devices.
Game Developer — Oops! Games 2025
Canadian indie title Kali, built on a custom Java engine. Implemented JSON save system, sound system, quest system, fog of war and additional features.
TOOLS & TECHNOLOGY
Project & team — Jira, Trello, Asana, Notion
AI & automation — Claude Code, AI-assisted research and content workflows, process automation
Analytics — YouTube Studio & Analytics, Google Analytics
Production — Adobe suite, Ableton and sound editing, Blender, After Effects, Premiere (working level)
Engineering — Unity, C#, Git, Java, SQL; SOLID/OOP, profiling and optimisation, console porting
STRENGTHS
Take full ownership of a project and carry it to delivery • Calm and decisive under pressure • High personal responsibility and reliability • Strong communicator with
international partners and speakers • Comfortable working anywhere in the world, on the ground or remotely • Quick to learn unfamiliar domains and tooling
EDUCATION & LANGUAGES
HarvardX — CS50: Introduction to Computer Science, 2025
Languages — Ukrainian (native), Russian (native), English (C1), Hebrew (basic)
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