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Game developer
- City of residence:
- Lviv
- Ready to work:
- Lviv, Remote
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BOHDAN VERESHCHAK
GAME DEVELOPER
Lviv, Ukraine | [open contact info ](look above in the "contact info" section) | [open contact info ](look above in the "contact info" section) | Linkedin
PROFESSIONAL SUMMARY
| am a results-driven Game Developer who designs and implements engaging gameplay systems, Al/ML-driven
mechanics, and immersive AR/XR experiences. | have shipped multiple freelance projects and rapid prototypes using C#,
C++, Unity and Unreal Engine, engineered a machine-learning Dynamic Difficulty Adjustment system for my bachelor’s
capstone, and create polished 3D assets in Blender. | thrive on solving complex technical problems, writing clean,
maintainable code, and iterating quickly to improve player experience - ready to contribute to an innovative studio.
AREAS OF EXPERTISE
* Game Development *« Game Design * Computer Graphics * Mobile Game Development
*AL&ML * XR / AR Development ¢ 3D Modelling * Version Control (Git)
PROFESSIONAL EXPERIENCE
Freelance Game Developer, Self-Employed Nov 2025 to Present
¢ Engineered and implemented core game-play features for various client projects using Unity and Unreal Engine.
* Conducted thorough QA testing, identifying and resolving critical bugs and visual inconsistencies to improve game
feel, stability and performance.
* Collaborated directly with clients to troubleshoot issues, refine mechanics, and deliver functional milestones on
schedule.
EDUCATION
Lviv Polytechnic National University Sept 2022 to Jul 2026
Bachelor of Science in Computer Science
¢ Honours: Graduated with Highest Distinction (Diploma with Honours)
¢ Bachelor's Thesis (Game Al): Developed a fully playable game featuring Dynamic Difficulty Adjustment (DDA),
engineering custom heuristics and machine learning algorithms to adapt gameplay to player skill in real-time.
« Augmented Reality Projects: Designed and programmed several mobile AR games, utilizing device sensors and
cross-platform development frameworks.
Relevant Coursework: Object-Oriented Programming, Artificial Intelligence Systems, Computer Graphics &
Geometric Modeling, Augmented Reality Technologies, Machine Learning Methods.
TECHNICAL PROFICIENCIES
Programming Languages: C++, C#
Game Engines & Tools: Unity, Unreal Engine, Godot, Blender, Git
Specialized Tech: AR Development, Machine Learning algorithms, Mobile Game Development
LANGUAGES
Ukrainian, English
LICENSES & CERTIFICATIONS
Complete C# Unity 3D Game Development in Unity, Udemy
Complete C# Unity 2D Game Development, Udemy
Complete Blender Creator: 3D Modelling, Udemy
GAME DEVELOPER
Lviv, Ukraine | [
PROFESSIONAL SUMMARY
| am a results-driven Game Developer who designs and implements engaging gameplay systems, Al/ML-driven
mechanics, and immersive AR/XR experiences. | have shipped multiple freelance projects and rapid prototypes using C#,
C++, Unity and Unreal Engine, engineered a machine-learning Dynamic Difficulty Adjustment system for my bachelor’s
capstone, and create polished 3D assets in Blender. | thrive on solving complex technical problems, writing clean,
maintainable code, and iterating quickly to improve player experience - ready to contribute to an innovative studio.
AREAS OF EXPERTISE
* Game Development *« Game Design * Computer Graphics * Mobile Game Development
*AL&ML * XR / AR Development ¢ 3D Modelling * Version Control (Git)
PROFESSIONAL EXPERIENCE
Freelance Game Developer, Self-Employed Nov 2025 to Present
¢ Engineered and implemented core game-play features for various client projects using Unity and Unreal Engine.
* Conducted thorough QA testing, identifying and resolving critical bugs and visual inconsistencies to improve game
feel, stability and performance.
* Collaborated directly with clients to troubleshoot issues, refine mechanics, and deliver functional milestones on
schedule.
EDUCATION
Lviv Polytechnic National University Sept 2022 to Jul 2026
Bachelor of Science in Computer Science
¢ Honours: Graduated with Highest Distinction (Diploma with Honours)
¢ Bachelor's Thesis (Game Al): Developed a fully playable game featuring Dynamic Difficulty Adjustment (DDA),
engineering custom heuristics and machine learning algorithms to adapt gameplay to player skill in real-time.
« Augmented Reality Projects: Designed and programmed several mobile AR games, utilizing device sensors and
cross-platform development frameworks.
Relevant Coursework: Object-Oriented Programming, Artificial Intelligence Systems, Computer Graphics &
Geometric Modeling, Augmented Reality Technologies, Machine Learning Methods.
TECHNICAL PROFICIENCIES
Programming Languages: C++, C#
Game Engines & Tools: Unity, Unreal Engine, Godot, Blender, Git
Specialized Tech: AR Development, Machine Learning algorithms, Mobile Game Development
LANGUAGES
Ukrainian, English
LICENSES & CERTIFICATIONS
Complete C# Unity 3D Game Development in Unity, Udemy
Complete C# Unity 2D Game Development, Udemy
Complete Blender Creator: 3D Modelling, Udemy
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