Егор
Post-production producer
- Considering positions:
- Post-production producer, креативник, менеджер проєктів, продюсер, менеджер з розвитку, адміністративний менеджер, Product-менеджер, Delivery manager, директор з розвитку, письменник
- Age:
- 28 years
- City:
- Kyiv
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CG Supervisor · Lighting & Look Development · Post‑Production Producer
Kyiv, Ukraine · available remote worldwide (UTC+3)
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PROFILE Lighting and look-development artist who came to CG from a live-action set — five years as a gaffer and
cinematographer before moving into 3D in 2022, so light, camera and frame are craft rather than theory.
Founder and art director of Contora, a Kyiv post-production studio: hands-on lighting, shading,
environments and render setup, with art direction over animation, FX and compositing. Led 70 VFX shots
on the feature film Killhouse, and builds the production tools the studio runs on.
SELECTED WORK Killhouse — feature film, dir. Lyubomyr Levytskyi
2026 VFX Art Director · 70 shots · national theatrical release, April 2026
2023–2026 Hobby Monsters animated commercial for Premiia, the most recognised private label in Ukraine
(Fozzy Group). Art direction, lighting, look-dev.
Commercials Silpo, KFC, Durex, Revo Energy, Biscotti — direct and through agencies.
Music videos Quest Pistols, Bakhroma, Anna Zak, Kukon, Anton Wellboy.
Directors Alan Badoev, Kolosovskyi, Nata Ivanova, Artem Shapirenko (shapxo), Indy Hait.
EXPERIENCE Founder, Art Director & Post-Production Producer
2023–present Contora — post-production studio, Kyiv
◦ Hands-on: lighting, look-dev, layered shaders, environment assembly and kitbashing, virtual
cinematography and render optimisation across all studio work.
◦ Rescue delivery: took over a project abandoned mid-production by another VFX studio — rebuilt all
roto and tracking, redesigned the art direction on 15 shots in two weeks, at half budget and already
past deadline. Delivered and accepted.
◦ Production: scoping, quoting, scheduling, crewing and client review handled directly. Team of up to 14;
one to two commercial projects delivered per month.
◦ Pipeline: wrote the studio’s production system — shot tracking, versioned review, client access —
replacing ShotGrid/ftrack-class tooling at no licence cost.
2017–2022 Gaffer · Cinematographer · Director
Freelance film production, Kyiv
◦ Lit commercials, features and music videos as gaffer — where the CG lighting craft comes from.
◦ Shot as cinematographer, directed own projects, wrote screenplays. On-set VFX supervision, HDRI
capture and reference shooting.
T O O L S B U I LT Contora shot lists and statuses, version stacks with side-by-side comparison, frame-
VFX Tracker accurate player with drawn notes, client review links, real-time sync. Written for the
Killhouse shot volume. Cloudflare Workers, Supabase, R2.
Blender plugins Katana-style proxy system for heavy scenes, fish-shoal simulation system, lighting
calculation helper.
Scenario Editor parses freeform text into industry-standard script formatting, extracting characters,
locations, dialogue and action.
SKILLS Hands-on Lighting · Look development · Layered materials · Environments & kitbashing ·
Virtual cinematography · Render optimisation · Prop and mechanical animation
Directing Art direction · Motion design direction · Animation, FX and compositing
supervision · On-set VFX supervision · Client-facing review
Software Blender (expert) · Cycles · Python and pipeline development. Also DaVinci
Resolve (edit and grade), Photoshop, After Effects, Houdini, Unreal Engine 5.
Production Scheduling · Crewing and vendor management · Bidding and estimates · Review
pipelines · Remote team leadership
BACKGROUND Self-taught in 3D since 2022. Audited cinematography Ukrainian — native · Russian — native
and directing at Karpenko-Kary National University, Kyiv. English — B1, working proficiency
Diploma in programming (college).
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