• File

Артем

Дизайнер

Age:
38 years
City of residence:
Kyiv
Ready to work:
Remote

Contact information

The job seeker has provided: Phone numberEmailMessenger

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

ARTEM CHORNY
Senior Product Designer — Web & Mobile SaaS
[open contact info](look above in the "contact info" section) • [open contact info](look above in the "contact info" section); [open contact info](look above in the "contact info" section) • Behance

PROFILE
Product designer with 10+ years in digital products, focused on SaaS web and mobile interfaces. I turn rough requirements into
user flows, wireframes, clickable prototypes and developer-ready Figma files. Comfortable with data-heavy screens —
dashboards, admin panels, tables, forms, modals and notification flows — and with building reusable components and
design-system elements. Front-end experience (HTML/CSS, Git) means I design within real implementation constraints and work
closely with developers.

WORK EXPERIENCE

Nov 2019 – Present Product Designer, Genesis
Lead end-to-end product design for two complex B2B systems (FinTech loan-management platform
and real-time traffic dashboard).
• Redesigned core dashboards, tables and workflows to reduce time spent reviewing accounts and
system anomalies by ~20%, boosting operator throughput.
• Standardised edge-case and failure states (payment errors, data-feed losses, alerts) into a unified
design system, cutting manual processing errors by ~15% and reducing onboarding/training time
for new users by ~25%.
• Own features from user flows and wireframes through clickable Figma prototypes and
developer-ready specs, collaborating closely with PMs and engineers in an agile process.

Apr 2017 – Dec 2019 UI/UX Designer, Ciklum
Sole designer for an e-commerce web platform and Android app, from early discovery through
release.
• Redesigned the checkout funnel and cart UX (web + Android), reducing friction in guest checkout
and payment selection and increasing successful orders by ~18%.
• Mapped end-to-end customer journeys and built interactive prototypes to validate flows with
stakeholders before development.
• Delivered responsive UI for desktop/mobile, motion details and complete specs/assets to
engineering for smooth handoff.
Feb 2016 – Mar 2017 UI/UX Designer — Team Lead, Sigma Software
Led a team of 3 designers across parallel client projects for enterprise accounts.
• Established unified design-ops workflows and led a scalable design system for key enterprise
clients, cutting design rework and UI defects at developer handoff by ~25% and accelerating
design delivery by ~30%.
• Owned website usability and customer journeys for responsive websites and applications.
• Prepared iOS and Android adaptations and delivered production-ready graphics to engineering.
• Ran design reviews and kept visual quality and patterns consistent across projects.
Dec 2014 – Aug 2016 2D Artist, Plarium
Concept art and illustration for game content — characters, locations and objects — plus asset
optimisation for the animation and development pipeline.

SKILLS

Design Product Design, UX/UI Design, User Flows, Wireframing, Prototyping, Design Systems, Component
Libraries, Responsive Design, Dashboards, Admin Panels, Usability
Tools & Process Figma, Developer Handoff, HTML/CSS, Git, Agile, Cross-functional Collaboration, Design Reviews,
Team Leadership

More resumes of this candidate

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: