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Milena
3D Modeler
- Age:
- 25 years
- City:
- Kyiv
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MILENA PISMENNAIA
3D CHARACTER ARTIST | STYLIZED CHARACTERS | HIGH-POLY & LOW-POLY
Email: [open contact info ](look above in the "contact info" section) | LinkedIn: [open contact info ](look above in the "contact info" section)
ArtStation: artstation.com/milena_pismennaia | Kyiv, Ukraine
PROFILE
3D Character Artist with over two years of experience and a strong interest in stylized character creation. I enjoy developing
characters from the first sculpting stages to polished 3D models, using shape, detail, and stylization to communicate
personality and visual identity. I create characters for game projects and 3D printing, combining an artistic approach with a
careful production workflow.
CORE SKILLS
• Stylized character sculpting and High-poly modeling
• Low-poly modeling and retopology
• UV mapping, texturing, and baking
• Model preparation for 3D printing
• Lighting, rendering, and character presentation
SOFTWARE
ZBrush Blender Texturing
Sculpting and high-poly detailing Modeling, retopology, and rendering Substance 3D Painter and 3D-Coat —
texturing and baking
Marmoset Toolbag Photoshop Focus
Lighting, rendering, and presentation Image editing and presentation Stylized game characters and 3D-printable
refinement models
PORTFOLIO
Selected character art and 3D projects: ArtStation Portfolio
Open to junior 3D Character Artist opportunities, collaborations, and projects in game art.
MILENA PISMENNAIA • 3D CHARACTER ARTIST CV
3D CHARACTER ARTIST | STYLIZED CHARACTERS | HIGH-POLY & LOW-POLY
Email: [
ArtStation: artstation.com/milena_pismennaia | Kyiv, Ukraine
PROFILE
3D Character Artist with over two years of experience and a strong interest in stylized character creation. I enjoy developing
characters from the first sculpting stages to polished 3D models, using shape, detail, and stylization to communicate
personality and visual identity. I create characters for game projects and 3D printing, combining an artistic approach with a
careful production workflow.
CORE SKILLS
• Stylized character sculpting and High-poly modeling
• Low-poly modeling and retopology
• UV mapping, texturing, and baking
• Model preparation for 3D printing
• Lighting, rendering, and character presentation
SOFTWARE
ZBrush Blender Texturing
Sculpting and high-poly detailing Modeling, retopology, and rendering Substance 3D Painter and 3D-Coat —
texturing and baking
Marmoset Toolbag Photoshop Focus
Lighting, rendering, and presentation Image editing and presentation Stylized game characters and 3D-printable
refinement models
PORTFOLIO
Selected character art and 3D projects: ArtStation Portfolio
Open to junior 3D Character Artist opportunities, collaborations, and projects in game art.
MILENA PISMENNAIA • 3D CHARACTER ARTIST CV
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