Resume from April 25, 2024 PRO

Владислав

3D Character, Creature artist, 85 000 UAH

Employment:
Full-time, part-time.
Age:
27 years
City of residence:
Other countries
Ready to work:
Other countries, Remote

Contact information

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Work experience

3d artist, Character artist

from 12.2020 to 02.2022 (1 year 2 months)
Siridar LLC, Інші країни (IT)

Character modeling, 3d modeling props and assets, handpaint stylized texturing

3D Character artist (3d printing)

from 09.2019 to 01.2021 (1 year 4 months)
3D Planet, Харків (Дизайн)

I worked with a 3d printing workshop as a character artist to create a variety of full-size costumes based on popular franchises (MARVEL, DC, etc.).

Character artist

from 04.2019 to 09.2019 (5 months)
Supreme studio, Bangkok Metropolitan Area, Thailand (ЗМІ, медіа)

I worked as a character artist for video production.
*
The studio also sometimes used my services until February 2022 (+1 month to expirience).

3D Artist, Level designer

from 01.2019 to 05.2019 (4 months)
Аsterman, Інші країни (IT)

I collaborated with the autsorsing company Asterman, for which performed tasks on rock sculpting, hard surface modeling of factory premises and equipment, simple animation, and level design cartoon locations. youtu.be/hcuJEGWmeuw
All the work was carried out for 8k video, so the acceptance control was appropriate.

3d modeller, character artist, technical artist

from 11.2017 to 10.2018 (11 months)
Faifly, Харків (IT)

I worked on the creation and simple animation of 3D models for the vr and ar project.

3d modeller, character artist, concept artist

from 05.2017 to now (7 years)
Freelance, Дистанційно (IT)

Since May 2017, I started working in the CG field, and began to receive my first freelance orders.
Today I have experience in modeling for archviz and for gamedev, PBR texturing, basic knowledge of animation, a lot of experience in retopology and optimization of topology for mobile games, I have experience in working with vr and ar projects, I also worked on models for 3D printing.

Електромеханік

from 06.2015 to 11.2017 (2 years 5 months)
ООО Техноком, корпорація Нестлє, Харків (Харчова промисловість)

Інспекції обладнання, попередження поломок, ремонт, технічне обслуговування, налагодження обладнання, участь у проектах з модернізації, складання посадових інструкцій, навчання персоналу.

* практикант наладчик 06.2015 - 09.2015
* оператор виробничої лінії 09.2015 - 11.2015
* електромеханік 11.2015 - 11.2015

Education

Харківське вище професійне училище №6

Електромеханік з ремонту та обслуговування 5 розряду, Харків
Specialized secondary, from 2012 to 2015 (3 years)

Additional education and certificates

Закінчив курси в Autodesk authorized training center

2016, 4 місяця

Проходжу майстер-класи Varto school, відвідую локальні CG заходи (CG event, конференції NOD, In3dustry)

2022

Knowledge and skills

Adobe Photoshop ZBrush Adobe Substance 3D Painter Autodesk Maya Marvelous Designer Unity Marmoset Low Poly Arnold High Poly Autodesk

Language proficiencies

  • English — average
  • Ukrainian — fluent
  • Russian — fluent
  • Swedish — average

Additional information

* My expectations from working with the studio.
Gaining experience and professional growth in the field of CG, creating 3D character models of different styles and designing concept art or sketches (mainly the characters).

To have the opportunity to work exclusively in the pipeline "from concept to finished model with textures", without the need to do the work of a Rigger or Technical Artist, for example, to implement a 3D model in a game engine, as I currently have only theoretical knowledge of this.
I'm open to learning new things and working outside of my area of expertise, but this should be discussed, as I want to be focused on improving my work with shapes and texturing.

The lack of frequent reporting is a plus!

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