Alexander
Game, Narrative Designer
- Employment:
- Full-time, part-time.
- Age:
- 30 years
- City:
- Kyiv
Contact information
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Work experience
Lead Game Designer
from 09.2021 to now
(2 years 8 months)
BidOn Games, Черкаси (IT)
Main Responsibilities:
Designing gameplay features (also gamification of non-game apps)
Prototyping levels, testing
Working on narrative
UI/UX design
Live- service elements, editing GDD
Lead Game Designer
from 07.2019 to 05.2021
(1 year 10 months)
Migato Games, Дистанційно (IT)
Main Responsibilities:
Steampunk Tactical RPG project.
Designing lore, writing story progression, characters.
Prototyping environments, gameplay mechanics, balancing fighting gameplay, talents, skills and economy.
Games:
Project Elum (Tactical RPG)
Lead Game Designer
from 11.2017 to 07.2019
(1 year 8 months)
Chimaera Games, Seattle (IT)
Main Responsibilities:
Creating storylines, characters, gameplay mechanics, puzzles, etc. for the whole game from scratch.
Creating and editing documentation for the game
Games:
Noir York (Detective puzzle)
Game Designer
from 09.2017 to 10.2017
(1 month)
MiroWin, Київ (IT)
Main Responsibilities:
Studying and editing existing game design documentation.
Gameplay mechanics and Level design advising.
Narrative consulting.
Achievements:
Release of Guns'n'Stories: Bulletproof
Game Designer
from 01.2017 to 08.2017
(7 months)
Mechworld Inhabitants, Київ (IT)
Main Responsibilities:
Creating game design documentation.
Designing gameplay mechanics, environment, characters.
Working on narrative, storylines, lore
Writing Technical Tasks for Artists, Programmers, Sound Designers
Balancing gameplay and game economy
Gathering in-game statistics
Project management
Education
National Aviation University
IT, Computer Science, Киев
Unfinished higher, from 2013 to 2017 (3 years 8 months)
Knowledge and skills
Language proficiencies
- English — advanced
- German — average
Additional information
Summary
Skills:
Two years experience with Unreal Engine 4 game editor and game design tools.
Two years experience with Unity 5 game editor and game design tools.
Excellent understanding of game design fundamentals.
Extensive knowledge of current game design trends.
Courses, Trainings, Certification:
Wargaming Game Academy(Minsk, Belarus)
End date 2016
Learned about the game designer profession. Learned the basic techniques of making design documents. Understood how to calculate the balance, determine the point of fun, make the editors for game characters and locations.
Michigan State University(East Lansing, Michigan, United States)
End date 2016
Game Design and Development, a 5-course specialization by Michigan State University on Coursera. Specialization Certificate earned on September 13, 2016
Built an original market-ready game while interacting with a supportive community of designers and developers. The capstone partner for the specialization was the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers.
University of Colorado System(Denver, Colorado, United States)
End date 2016
Beginning Game Programming with C# by University of Colorado System on Coursera. Certificate earned on August 13, 2016
Learned basics of C# programming while using Unity 5 to create games.
Interests:
Story-driven games
Horror games with puzzles are in priority
Indie games
AAA games
Console games
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