Vladyslava
3D Character Artist
- Employment type:
- full-time, part-time
- Age:
- 31 years
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
Contact information
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You can get this candidate's contact information from https://www.work.ua/resumes/4683793/
Work experience
3D artist
from 03.2022 to now
(4 years 8 months)
Freelance, Дистанційно (IT)
Developed 3D character models for clients, managing the entire production
pipeline from initial concept to final render.
During this period, I invested in my professional growth by completing
two advanced courses — ZBrush Intensive and a comprehensive 3D Artist
course, where I honed my skills in modeling, texturing, baking, and rendering.
Interior designer
from 04.2021 to 02.2022
(11 months)
Dnipro-M, Київ (Роздрібна торгівля)
My responsibilities included designing branded store projects, adhering
to technical documentation, and creating detailed schemes and drawings
in AutoCAD and ArchiCAD. I sculpted and modeled interior and exterior items,
including shops, offices, furniture, and appliances using 3Ds Max.
Additionally, I handled scene setup and rendering in V-Ray, and performed
post-processing of visualizations in Adobe Photoshop.
3D visualizer
from 04.2020 to 03.2021
(1 year)
Inter Atletika, Київ (Будівництво, архітектура, дизайн інтер'єру)
Produced high-quality 3D models for children’s and sports playgrounds
using 3Ds Max, significantly enhancing the aesthetic appeal of the
environments. Developed exterior scenes based on client photographs,
utilizing the Forest Pack plugin for realistic vegetation. Configured scenes
and lighting in 3Ds Max with V-Ray, followed by detailed post-processing
of renders in Adobe Photoshop.
3D artist
from 05.2019 to 03.2020
(11 months)
Alpaca Expo Group, Київ (Дизайн)
Based on customer requirements, I developed bespoke expo projects.
My responsibilities included creating 3D models of exhibition stands using
3Ds Max and rendering and processing visualizations in Adobe Photoshop.
As a result of my efforts, over 20 exhibition stand projects were successfully
built in various countries around the world.
3D visualizer
from 06.2018 to 03.2019
(10 months)
Blago, Київ (Фінанси, банки, страхування)
Worked on the design of office departments, including sculpting, modeling,
texturing - offices, furniture, and appliances in 3Ds Max (V-Ray).
Handled lighting setup and rendering to produce high-quality visualizations.
My projects led to the successful construction of over 100 pawn shops and
office premises in numerous cities throughout Ukraine!
Education
Львівська національна академія мистецтв
Дизайн середовища, Львів
Higher, from 2016 to 2018 (2 years)
Маю вищу художню освіту. Ступінь - магістр, напрямок - дизайнер середовища (інтер'єр та ландшафт).
Миколаївський філіал Київського національного університету культури та мистецтв (МФ КНУКіМ)
Дизайн інтер'єру, Миколаїв
Unfinished higher, from 2012 to 2016 (4 years)
Здобула сутупінь - Бакалавр, напрямок - дизайн інтер'єру
Additional education and certificates
ArtCraft, course ZBrush online
2022, 6 months
Certificate
Varto school, course 3D Artist
2024, 10 months
Certificate
Varto.school, course 3D Character for games
2026, 3 months
Knowledge and skills
- AutoCAD
- ArchiCAD
- 3Ds MAX + VRay
- Autodesk Maya
- ZBrush
- Adobe Photoshop
- Adobe Substance 3D Painter
- Marmoset Toolbag
- Unreal Engine
- 3D-моделювання
- Моделювання
- Текстурування
Language proficiencies
- English — average
- Ukrainian — fluent
- Spanish — beginner
Additional information
Hі! I’m a 3D Character Artist specializing in game-ready characters, with a focus on both stylized and realistic 3D art.
I create characters throughout the full 3D pipeline — from modeling and sculpting to retopology, UVs, baking, texturing and final presentation.
I work with Maya, 3ds Max, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop, RizomUV, xNormal, MetaHuman and Unreal Engine.
With a strong foundation in art and anatomy and a higher art education, I bring an artistic approach to character creation while keeping the technical requirements of game-ready assets in mind.
I’m detail-oriented, responsible and focused on delivering clean, production-ready results.
I’m currently looking for a remote 3D Character Artist position in the game industry, where I can contribute to character production, work as part of a professional team, and continue developing my skills.
Based in Spain | Available for remote cooperation
Portfolio :
https://www.artstation.com/time_for_3d
https://www.behance.net/time_for_3d
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