Resume from May 14, 2024 File

Аліна

2D artist, UI artist

Age:
28 years
City of residence:
Kharkiv
Ready to work:
Remote

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Alina Mieshkantseva
UI artist / 2D artist

My Contact About Me
I love computer and mobile games. I accept feedback adequately, I
[open contact info](look above in the "contact info" section) can listen, work in a team and give feedback. I am not afraid of
mieshkantseva/ difficulties in front of the set tasks. I strive to improve and learn new
things, I try to study the full development cycle to do my job better. I
https://t.me/Alariona can work in Adobe Photoshop, Stable Difusion, draw by hand and on
a graphics tablet. And also work with UI/UX, icons, simple and
[open contact info](look above in the "contact info" section) complex windows, props, illustrations, etc. I also work with building
objects in isometry, working with tone, colour and light, AI
Kharkiv, Ukraine (part-time)
composition. I love my work and get high from the process.

Hard Skill Professional Experience
drawing by hand and on a graphic tablet; Middle UI artist (02.2024 - Present)
professional knowledge of Adobe Photoshop;
ability to use Stable Difusion; UI artist (11.2023 – 02.2024)
ability to work with tone, colour and light; VOKI Games (Full-time)
construction of objects in isometry, work with
Work in Adobe Photoshop. Projet mobile match3 game Mystary
composition;
Matters. Drawing of icons, complex windows, illustrations for
ability to work with interfaces, different types of
windows and other. Working with AI. Development of mockups,
windows, icons, HUDs and UI-KITs;
UI/UX for new features. Preparation and cutting of art for
ability to work with different types of props, tiles,
animation. Interface analysis and feedback work, quality control
sketches and concepts, as well as further
of technical designers' work.
visualisation.
2D/UI artist (Freelance; 05.2022 - Present)
Soft Skill
Working in Adobe Photoshop. Creating logos. Work with game
Listening and accepting feedback; icons, props in casual style. And also sketching and finalisation
ability to give constructive feedback; of illustrations for text quests.
self-organisation;
ability to work in a team; UI/UX designer - 2D artist (03.2023 – 11.2023)
multitasking. Alcore Games Studio (Full-time)
Education Background Work in Adobe Photoshop. Projet mobile idle game in casual style.
Development of UI-kit elements, pop-ups, icons, complex
windows. Also work with props in isometrics, render illustrations,
Course “Casual game graphics”
characters. Cutting graphics for animation.
Game Station Academy (07.2023 - 10.2023)
Sketching and working with concepts. Working on 2D artist (02.2023 - 03.2023)
tone, colour and light. Working with organic and
Wooden Sword Games (Freelance)
basic materials. Working with tiles. Building
objects in isometry, as well as rendering objects Working in Adobe Photoshop. Development of a map for a mobile
on ready-made 3D models. children`s game in a casual style. Conception of props, buildings,
character and their further rendering. Cutting for animation.
Course “UI for casual games”
Game Station Academy (01.2023-04.2023)
Languages
Work with UI-kit, with the composition of
interfaces. Development of icons, windows for English-Beginner;
thematic events, match-3 fields and game Polish - Beginner;
elements, windows for seasonal sales, shops, Ukrainian - Advanced;
dailies, etc. Russian - Advanced.
Course “Digital art”
ArtCraft Education (07.2022 - 09.2022)

Working in Adobe Photoshop, color and light,
sketching, working with linework, perspective and
composition.

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