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Єгор

Unity developer

Age:
20 years
City of residence:
Kharkiv
Ready to work:
Kharkiv, Remote

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About me
I've had the privilege of working at Realis
Network as a Unity developer for a year
(founder's Telegram: @exLead). My primary
interests lie in Game Development,
Mathematics and Blockchain. Throughout
my tenure at Realis Network, I've actively
collaborated on teams of 7-8 individuals,
harnessing the collective skills to bring
projects to life.

Skills

Egor Babaev Unity Engine Mastery: Over 2 years of
specialized experience in 2D game
UNITY DEVELOPER development.
C# Fluency
Contact me ECS Framework: Entitas
Dependency Injection: Zenject
[open contact info](look above in the "contact info" section)
SOLID Principles
[open contact info](look above in the "contact info" section)
Object-Oriented Programming
Kharkiv, Ukraine
GUI Design: adaptive UI using Figma
Integration Expertise: Firebase,
Google sign-in, and analytics tools
Version Control Systems: GitHub,
Education TortoiseGit
Engine Optimization: compilation,
V. N. Karazin Kharkiv
National University garbage collection (GC), and
Applied Mathematics rendering.
(2021-2025) Other skills: MVC, DOTween, UniRx
Projects

Project Repository What I did

Boss Fight,
News,
Polls,
Merge Games https://github.com/biz Refactoring PlayerProfile to ECS,
(at Realis.Network) azin/MergeGames Bug fixes,
Server interaction,
Adaptive UI layout,
Project maintenance
Skill System,
Unit Animations,
Class Dependency Diagrams
Elemetnal Wars https://github.com/biz
Bug fixes,
(at Realis.Network) azin/Elemental-Wars
Server interaction,
Adaptive UI layout,
Project maintenance
Character movement,
Dressup system,
Diablo https://github.com/biz
Inventory system,
(first pet project) azin/Diablo
Bug fixes,
Adaptive UI layout

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