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Микола

Junior Unity Developer

Considering positions:
Junior Unity Developer, Unity 3D Game Designer, Unity 3D-програміст, разработчик игр, тестувальник, разработчик мобильных приложений, Unity developer
Age:
22 years
City of residence:
Starokostiantyniv
Ready to work:
Khmelnytskyi, Kyiv, Lviv, Remote, Vinnytsia

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Mykola Sentsov
Unity Developer | Game Developer | C#

[open contact info](look above in the "contact info" section) @past_light

[open contact info](look above in the "contact info" section) github.com/YoungLucent

ABOUT ME STRENGTHS
Unity Developer with 2+ years of hands-on Unity experience, including
Problem Solving
commercial development of mobile and web games. Experienced in
gameplay systems, UI, SDK integrations, monetization, bug fixing, and Efficiently identified and fixed gameplay
working with existing production codebases. Skilled in Unity, C#, PC/ logic bugs and performance issues in
Android/WebGL development, Git, and performance debugging. Unity projects, improving overall stability
and frame rate.
EXPERIENCE
Team Collaboration
Unity Developer
Worked closely with designers and
HYPER-CASUAL GAME STUDIO / COMMERCIAL PROJECTS
programmers on both educational and
FEBRUARY 2026 — MAY 2026
commercial projects, ensuring smooth
PROJECTS CONTRIBUTED TO: TRAIN RIDE, TOWER CRAFT.
integration of features and timely
Worked on mobile hyper-casual projects, contributing to gameplay
delivery.
features, UI, game flow, bug fixing, and performance improvements.
Contributed to two delivered commercial projects as part of the
Creativity
development team.
Worked as the sole Unity Developer on an additional company Designed unique gameplay systems and
project, developing it from prototype stage toward a production- mechanics for mobile and PC projects,
ready state; the project is planned for release. combining technical precision with
Implemented and adjusted monetization-related features, including artistic vision.
ads, rewarded flows, IAP logic, and Google Play Pass behavior.
Worked with existing production codebases, and adapted features to SOFT SKILLS
established architecture.
Unity Developer Analytical Thinking, Creativity, Problem-
UNIVERSITY PROJECT Solving, Teamwork, Responsibility,
JANUARY 2025 — MARCH 2025. Adaptability, Attention to Detail,
PROJECTS CONTRIBUTED TO: AGENT 112. Communication, Time Management.
Developed gameplay, UI, and interactive systems for a 2D educational
Unity game published on Google Play.
Implemented core game logic, scene flow, cutscenes, menus, and
LANGUAGE
user interaction features.
Fixed gameplay and UI issues, improved project stability, and prepared English B1/B2
the game for Android release.
Ukrainian Native
TECHNICAL SKILLS
Unity Development: Unity 2D/3D, Mobile & WebGL development, UGUI,
ScriptableObjects, URP/URP 2D, New Input System, DOTween, UniTask.
Programming: C#, OOP, SOLID, State Machines, Factory, Observer,
Strategy, JSON Serialization, LINQ, async/await.
Platforms, SDKs & Monetization: Google Play Services, Google Play Pass,
Google Mobile Ads, Playgama SDK, rewarded/interstitial ads, IAP,
Android & WebGL builds
Performance & Debugging: Unity Profiler, Frame Debugger, bug fixing,
performance optimization.
Tools: Git, GitHub, Visual Studio, VS Code, Trello, Figma, Aseprite.

EDUCATION
Zhytomyr Polytechnic State University
Bachelor’s Degree in Computer Science
Graduation: 2025

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